Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-14 21:33:42 EDT

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@lfgames.bsky.socialSep 21, 2026, 1:48 AM

🛠️ Update: Redesigned Main Menu & Smoother Navigation

I’ve completely overhauled the main menu interface to make it much cleaner, faster, and more intuitive.

PLAY HERE: lf-game.itch.io/pocket-dial-...

#indiedev #gamedev #indiegames #itchio #devlog #gameart #ui #uxdesign

@skeletronmk.bsky.socialSep 21, 2026, 12:16 AM

skeletronmk.itch.io/sunset-vecto...

decided to release the update as an official update

#udpate #new #release #v1.1.1 #itch.io #sunsevector #devlog #gamedev

@winterset.bsky.socialSep 20, 2026, 11:12 PM

New characters, unexpected invitations, and Sharon looking a little embarrassed 👇

ericdick.itch.io/eric-dick/de...
#devlog #gameart #erogame #gamedev #indiegame #EricDickGame

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@vellavella.bsky.socialSep 20, 2026, 8:40 PM

In Runebash, there will be over 100 spells! This new UI lets you get a bit of info about what you are about to cast before you do so. (Its a bit zoomed in so you can see the animations) #GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash

@lukaoncloudydays.bsky.socialSep 20, 2026, 8:27 PM

If you have a game project, please don't hesitate to reach out!

#devlog #digitalart #pixelartist #gameasset #gamedev #indiegame #indiegamedev #lookingpixelart #pixelartistlookingwork #2Dart #1Bit

@mcoorlim.comSep 20, 2026, 6:58 PM

Bonus pickups in Torchlike are random, but the color of each potion stays consistent on a per-run basis. At the start of the run, players have no idea what colors mean and can only use this information if they track it themselves.

This is a nod to Nethack. #devlog #gameDev #godotEngine #indieGame

@dragon0va.itch.ioSep 20, 2026, 5:29 PM

new video out!!! talking about making my game's battle system :)

link below 👇
{ #gamedev #devlog }

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@oblique-int.bsky.socialSep 20, 2026, 2:31 PM

Capsule art devlog for my horror game Plura Ingenia: Patient 16
Let me know what you think of the artworks in the comments!
#devlog #gamedev #capsuleart #horrorgame #indiehorrorgame

@ruznn.bsky.socialSep 20, 2026, 1:09 PM

i wasn’t sure if i would be able to use recent sprites (like where to put them) so tried them all at once.
quite satisfied with the result, but need to complete and add grasses and shadows to love the already existing scenes fully
#pixelart
#devlog
#pixelgame

@shuyang2099.bsky.socialSep 20, 2026, 1:08 PM

GAME 710 Dev Log – Week 1

I explored Unreal Engine and began blocking out my environment for the Set Dressing assignment. I experimented with terrain sculpting and started planning the interior and exterior spaces.

#GAME710 #UnrealEngine #DevLog

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@swipswap.bsky.socialSep 20, 2026, 11:47 AM

The return of ONLY UP!? #indiedev #indiegame #steam #demo #devlog #solodev #swipswap #game

@merchantlegends.bsky.socialSep 20, 2026, 11:03 AM

This was an early pass at the tavern. It generates passive income for your settlement.
(Work in progress, out Q4 2026)

Wishlist Merchant Legends on Steam

#devlog #rpgmaker #gamedev

@vellavella.bsky.socialSep 20, 2026, 9:46 AM

Two new spells for my game Runebash! I'm currently in the process of changing the display to give more info about what spell you've drawn. I'm also looking into making getting a rarer spell feel more satisfying. Stay tuned! #GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash

@unheard-software.comSep 20, 2026, 7:34 AM

We have published a new blog post - Ripper devlog in which we go over our progress on the next update: The user interface.

blog.unheard-software.com/menus-interf...

#gamedev #ripper #topdown #shooter #godot #indiedev #unheardsoftware #devlog

@omkarpokale25.bsky.socialSep 20, 2026, 7:17 AM

Dev Log 01 🎮
#UnrealEngine #DevLog #EnvironmentArt

@shibentech.bsky.socialSep 20, 2026, 4:03 AM

In this devlog 2 about Sunarhai mataji in hindi, I talk about how I did the coloring 🎨 of the Durga murti 🕉️ artwork to take the digital jhanki project forward, what challenges I faced, and what techniques I used.

#devlog #hindi #durga #coloring

youtu.be/-UZT5yZZXZw

@milesgames.bsky.socialSep 20, 2026, 12:58 AM

On top of this, one of the changes I'm making is the option to disable screen effects, and static effects for better view and performance

While the game won't look as pretty with these turned off, I wanted to be considerate to the people playing on lower end / unsupported devices

#yougame #devlog

Effects onEffects off
@milesgames.bsky.socialSep 20, 2026, 12:54 AM

New Change:

To make finding collectables easier, the glow around them grow with distance ^^

#yougame #devlog #screenshotsaturday

Showcasing the glow from a close distanceShowcasing the glow from a far distance
@dropout-dev.bsky.socialSep 20, 2026, 12:21 AM

I only just added the kick and the combo, and Bob is already styling on Vin like that.

#gamedev #godot #devlog #roguelike #solodev #screenshotsaturday #fight #indiegame