Stormlamp: a little lighthouse game where boats only see the rocks your beam has lit. This is night one, the calm before it all goes wrong. The first nights are free in the browser.

Stormlamp: a little lighthouse game where boats only see the rocks your beam has lit. This is night one, the calm before it all goes wrong. The first nights are free in the browser.
It was time to replace the right image with something more like the final product
Kind of nice to see the progress towards a finished game
That feeling when you hop on the last train tonight.
Music by Untimely Dosage.
#gamedev #indiedev #godot #alternative #indiegame #punk #itchio #ゲーム制作 #インディーゲ
🦣 New Project: Prehistoric Animals – Ice Age!❄️
We’re starting work on a new prehistoric animals pack focused on the incredible creatures of the Ice Age
#voxel #lowpoly #gamedev #indiedev #voxelart #unity3d #godot #unrealengine #3d #voxedit #magicavoxel #gameasset #blockbench #animals #pixelart
here's how my yurijam submission is coming along
#screenshotsaturday #gamedev #indiedev #godot #godotengine #YuriJam
These aren’t real lights! Smitty fakes them with a simple shader made for Steel Command’s top-down battles. 💡
More: www.reddit.com/r/godot/comm...
Into Godot shaders and VFX? This might help
jettelly.com/bundles/godo...
New procedural level generation in action!
Why are soft bodies so broken in Godot lmao
Had to figure out a way to crouch our character that's 70% legs.
A little goofy, but I think it adds charm :D
I also became obsessed with the Seigetsu train. When I'm not doing IT or Gamedev I'm usually sketching stuff and writing lore. The world opens up as the MC walks through it, but at some point, walking becomes dangerous and... no spoilers :)
Organization systems made stuff easier to find but also broke some prefabs.
Luckily, I had a dependency fixer tool.
Unluckily, it refuses binary resources.
Luckily I have eyes, hands and a brain (in jars)
Unluckily, no time
#gamedev #indiegamedev #godot #3D #kitbash #3Dassets #screenshotsaturday
but hey, the materials tool is really handy as not every 3D model out there has UV maps. in this case I extruded some faces in my 3D app but didn't bother to fix the mapping. You'll understand why if you watch this video.
#gamedev #indiegamedev #godot #tool #plugin #UVmapping #screenshotsaturday
No Oct. 1st release as I hoped, things are moving as time allows. I'm adding a bunch of mini-editors that feed from and into the available assets.
The goal is "I manage the game systems so you don't have to. You edit stuff"
#gamedev #indiegamedev #godot #tool #plugin #procgen #screenshotsaturday
Tekken 3 Remake is rebuilding the PS1 fighting classic in Godot for PC, mobile and browsers. Updated graphics, Tekken Ball and Tekken Force are included. #Tekken3 #Godot #RetroGaming
I've been drafting out weapon mechanics for a while and recently had time to start cobbling them together.
I'm STILL fine tuning classifications, but here's the current concept for the first type of weapon.
#coding #godot #gamedev #indiedev #solodev #StarDancers #indiegame #pixelart