Stylised shadows, slowly coming together! #GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash

Stylised shadows, slowly coming together! #GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash
Trying to work on the artstyle of Runebash a bit. I managed to get a render feature working so it can let me do cool stuff with shadows! I'll be working on the look of the game for a little while #GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash
Next up, Immolation Aura! My game Runebash will feature over a hundred spells to kill your opponents with! In the background, i'm making a character and looking into effects with URP to make the game look better #GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash
My newest spell in Runebash is called icebeam! It slows opponents and is perfect for when they need to chill out! #GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash
Added a few new spells. This one is called windblast! It is a quick projectile with relatively low damage but has a bigger hitbox! In the background, i'm working hard on another character who i'll reveal soon! Stay tuned! #GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash
Subtle changes to the shaders #GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash
In Runebash, spells have different rarities. Now when you cast a rare or mythic rare spell, you get a fancy notification! #GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash
In Runebash, there will be over 100 spells! This new UI lets you get a bit of info about what you are about to cast before you do so. (Its a bit zoomed in so you can see the animations) #GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash
Two new spells for my game Runebash! I'm currently in the process of changing the display to give more info about what spell you've drawn. I'm also looking into making getting a rarer spell feel more satisfying. Stay tuned! #GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash
Here is the current form of the main menu in my game Runebash! What do you think? #GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash
Runebash is a casual/social pvp party style game where runes give great power!
Capybarnum is here to tell you how to play Runebash! (VA: @drakovt.bsky.social).
Follow to keep up with the development of Runebash!
#GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash
A short fly around the city map. The Runebash city map features many alleyways and points of interest where you can find spells to battle your friends with! #GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash
Added an aura type spell! This one just makes an AOE damage effect around the player. The possibilities for spell types only grows! #GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash
Introducing Flack Kaboom and Void Blast! (feel free to suggest better names). Runebash is a casual PVP party game where drawing a rune gives access to one of hundreds of spells that you can use to defeat your friends. Today we add two more! #GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash
I created this foul little target dummy creature to help me test spells for my game Runebash! He's a little bit completely insane and also evil but its ok because he will soon be hit by powerful magic. Stay tuned. #GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash
This is the character Orion from my upcoming game, Runebash! Follow for more! #GameDev #IndieDev #IndieGame #IndieGames #DevLog #Runebash
In runebash, drawing a rune lets you cast a spell. Opponents that see the rune you drew can copy it and cast the same spell. Today, I have been experimenting on effects to make runes clearer to opponents #GameDev #IndieDev #IndieGame #IndieGames #DevLog #MadeWithUnity #Runebash