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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-10 01:38:52 EDT

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@phoenixnine.bsky.socialOct 10, 2026, 10:14 AM

Game improvement, update clips

#indiegame #devlog #gameupdate

@firelight-games.bsky.socialOct 10, 2026, 6:57 AM

Still hard at work on Dawn of Ramonda!

We're adding some more environmental interactions, now the whole gang can relax on the toilet sculpture!

Apologies for any déjà vu! bluesky refused all embeds earlier

#cozy #indiedev #gamedev #madewithunity #devlog

Three characters from the upcoming Indie Game Dawn of Ramonda sitting on a sculpture formed by 3 toilets in the middle of an overgrown parking lot.
@grunds.bsky.socialOct 10, 2026, 6:15 AM

Another update on kingslayer.party!

Totally found a bug during this devlog, which I clearly handled so well and it didn't phase me at all.

#indiedev #gamedev #devlog #tabletop

@elijahlucian.bsky.socialOct 10, 2026, 5:52 AM

#devlog wow this is ridiculous #lucianlive

@99999itgame.comOct 10, 2026, 5:23 AM

TikTok permanently banned the 99.999% game account.

Four posts. Three attempts to get an explanation. Two appeals. One permanent ban. Zero specific answers.

So naturally, it became Incident Report #002.

www.99999ITGame.com/p/incident-002-unspecified-violation

#gamedev #indiedev #devlog

Dark incident-report graphic with large white text reading “Incident Report #002: The Case of the Unspecified Violation,” with 99999ITGame.com at the bottom.
@playminesweeper.bsky.socialOct 10, 2026, 3:43 AM

Turn 21 · 2 players moved
🏅 @mschlasn.bsky.social +3 · @mehtis.bsky.social +3

24 cells left, 3 spares, 13 flagged.
Everyone who replies opens a cell. A mine takes you out of this board — you can still flag.
30 min.
#Minesweeper #coffeeandcode #devlog #minefield #dailychallenge #msdos

Minesweeper, turn 21. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 73 of 97 safe cells opened, 13 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: ? ? ? ? ? ? ? ? 1 ? ?
B: ? ? ? ? ? ? ? 1 1 1 1
C: ? 2 1 1 F 3 F 2 2 2 ?
D: ? ? 1 2 2 ? 1 ? F F 1
E: ? ? 2 2 F ? ? 2 2 2 1
F: 1 2 F 3 2 2 F ? 1 0 0
G: 0 1 2 F 1 1 2 F 2 1 0
H: 0 0 1 1 1 0 1 2 F 2 1
I: 0 1 1 1 0 0 0 2 3 ? ?
J: 0 1 F 2 1 1 0 1 F ? ?
K: 0 1 ? 2 F 1 0 1 2 ? ?
Last move K9 was safe and touches 2 mines.
@paxdriver.bsky.socialOct 10, 2026, 3:09 AM

#devlog - My dev bench hard drive once had a lot of free space for any project my heart desired but after only 3 weeks it's covered in models lol

Up to 4 pairs per experiment. I've trained almost 200 ML models and simulated, compared, full gladiator treatment on each of them, I'm proud to confess.

Experiment directory plus the most naisent model in training.
@paxdriver.bsky.socialOct 10, 2026, 3:03 AM

#devlog - so I've been running a solid 2 models out of 4 all week and wound up slightly down from flat (-0.05%) with a peak above the 2% weekly target but lost runway to stick the landing lol.

But! I've spent all week targeting my cadusd and eurusd models, so next week aim is fully hands off.

@badduckteam.bsky.socialOct 10, 2026, 1:40 AM

A little behind-the-scenes peek 👑⚔️

Working on the King's ability icons! What do you think of the color palette? 🎨

#gamedev #indiedev #devlog #indiegame #screenshotsaturday #pixelart

@sigseis.bsky.socialOct 9, 2026, 10:16 PM

Thanks everyone for reading this month's article, and thanks to folks who sent me feedback as well! :)

This week, I spent a lot of my time getting back into working on `typed-ident`.

sigseis.dev/devlogs/2026...

#Rust #RustLang #Devlog

@sunflavour.bsky.socialOct 9, 2026, 9:04 PM

Very fast checking of Punt's walking sprite! I guess he love his steel boots very much :D
#pixelart #gamedev #indiedev #indie #pixelgame #indiegame #devlog

@mtindiedev.bsky.socialOct 9, 2026, 8:34 PM

youtu.be/ET7k8Ab2OrQ

#Gamedev #GameDevelopment #IndieGameDev #IndieDev #IndieGame #UnrealEngine #UE5 #Blueprints #GameDevlog #Devlog #IndieGameDevlog

@playminesweeper.bsky.socialOct 9, 2026, 8:13 PM

Turn 6 · 2 players moved
🏅 @mehtis.bsky.social +30 · @coil.bsky.social +3

46 cells left, 3 spares, 7 flagged.
Everyone who replies opens a cell. A mine takes you out of this board — you can still flag.
30 min.
#Minesweeper #bot #gameart #videogames #devlog #puzzlegames

Minesweeper, turn 6. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 51 of 97 safe cells opened, 7 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: ? ? ? ? ? ? ? ? ? ? ?
B: ? ? ? ? ? ? ? ? ? ? ?
C: ? ? ? ? ? ? ? ? ? ? ?
D: ? ? ? ? ? ? ? ? ? ? ?
E: ? ? 2 ? ? ? ? ? 2 2 1
F: 1 2 F 3 2 2 F ? 1 0 0
G: 0 1 2 F 1 1 2 F 2 1 0
H: 0 0 1 1 1 0 1 2 F 2 1
I: 0 1 1 1 0 0 0 2 ? ? ?
J: 0 1 F 2 1 1 0 1 F ? ?
K: 0 1 ? ? ? 1 0 1 ? ? ?
Last move F5 was safe and touches 2 mines.
@downstreamgames.comOct 9, 2026, 8:03 PM

The fourth devlog for Masque: A Trickster Tale is up now on our website!

This week, our Art Director and Jr. Artist, @doodleconner.bsky.social and @vesperaluna.bsky.social, take the spotlight!

downstreamgames.com#devlog

#gamedev #indiedev #devlog

A poster for Masque: A Trickster Tale. The poster announces the fourth developer log, or devlog, for the game. The title is "Artist Showcase: DoodleConner and Vespera Luna" The body says "Check out art from the artists for Shows and Icons, DoodleConner and
Vespera Luna!" Kid, a Victorian-era child, stands to the left of the text wearing a red cloak, held together with a clasp, wearing Masque, a sentient yellow theater mask. Both characters are smiling.
@sunflavour.bsky.socialOct 9, 2026, 7:42 PM

*Punt here! Don't make me throw handz!*
*Yo catch theze handz or get PUNTed!*

Punt the shadow rabbit is here! He can be a bit eager for a fight, but he's a good guy (⁠ ⁠╹⁠▽⁠╹⁠ ⁠) He's a mid-boss and good Nadya's friend! Here's one hes portraits
#pixelart #pixelgame #indie #indiedev #devlog #solodev

@lukaoncloudydays.bsky.socialOct 9, 2026, 7:07 PM

The smallest tavern

#devlog #digitalart #pixelartist #gameasset #gamedev #indiegame #indiegamedev #lookingpixelart #pixelartistlookingwork #2Dart #1Bit

@miyandir.bsky.socialOct 9, 2026, 5:29 PM

PATCH: Fixed a bug where an in-play Artwork token fails to draw a card after Silver Street Auction has been played. #devlog #patch #indiegame

An auction in a grand gallery: an elevated auctioneer holds a small sculpture and calls bids as a crowd of buyers, many raising numbered paddles, compete while framed paintings fill the room.
@quickzdev.bsky.socialOct 9, 2026, 5:26 PM

You'll now be able to revert multi-object deletion with a single undo call in iScribby.

Full v0.0.15 changelog:
iscribby.com/changelog

#annotation #software #dotnet #devlog #productivity #drawing #windows #warcraft3

@cliveandsplash.bsky.socialOct 9, 2026, 5:23 PM

I've been working a little more on splash and getting him to feel more like water, before her could only climb vertically but now he can climb vertically and traverse along ceilings.

#indiedev #gamedev #devlog #gaming #2d #creator

@notmattter.bsky.socialOct 9, 2026, 5:09 PM

#tocalypse #pixelart #gamedev #devlog

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