Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-15 13:20:56 EDT

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@tarasophie.devSep 27, 2026, 5:20 PM

I'm really excited for the colder months.
#godotengine #godot #pixelart #nes

@trigun0085.itch.ioSep 27, 2026, 4:58 PM

It’s not a bug, it’s an undocumented movement feature. 🤖✨
(Currently trying to fix the rotation math so the new boss stops spinning like a beyblade 💀)
#gamedev #godotengine #indiedev #programming

@iamberry.bsky.socialSep 27, 2026, 4:10 PM

making this a player-driven experience than a linear one
#gamedev #indiedev #godotengine

@returnoh.itch.ioSep 27, 2026, 2:58 PM

WIP Starting screen of my game #indiegame #gamedev #gamejam #itch #GodotEngine

@fwgames.bsky.socialSep 27, 2026, 2:48 PM

#gamedev #indiedev #GodotEngine #RustLang #StonerDoom

misturar um game com obra de arte contracultural e album musical autoral! sem IA nenhuma fazer porra nenhuma!!

@jmannius.itch.ioSep 27, 2026, 2:22 PM

Have some #Godot #GodotEngine Some might say this is very “Undertale” but it reminds me more of “Moraff’s World”. #GameDev #SoloDev #IndieDev Decided to do this because I fancied making something completely new and different and thought a tutorial made in version 3 would be a challenge in 4

@sir-pixelated.bsky.socialSep 27, 2026, 1:51 PM

I'm finally done with my video!
This took way too long for it to be worth it💀
youtu.be/_1tuFqAHOGc
#GodotEngine #GameDev #IndieDev

@capttatsu.comSep 27, 2026, 1:31 PM

Touch controls and UI panel refresh.
I want to share the game on meetups, so including the new controls in web build will be convenient.
#GodotEngine #GameDev #IndieDev

@rburing.bsky.socialSep 27, 2026, 12:40 PM

Day 4: Kind of broken, but here it is with frog versus duck! 🦆

rburing.itch.io/frogalita-vr

#godotxrgamejam #gamedev #indiedev #godotengine

Photo, no description
@mrdecktc.bsky.socialSep 27, 2026, 11:27 AM

The third devlog of the game is here! It talks mostly about the steam page preparations and how the level design ended up being, you can read it below the post.

#godotEngine #godot #gamedev #indiedev #pixelart #survivalhorror #devlog

A pixel art image of a janitor closet, it has a table with a book on it, a safe, a shelve and many janitorial equipment.
@sambeaven.bsky.socialSep 27, 2026, 10:45 AM

Been working on my UI, now got a basic options screen together. Progress! #gamedev #godotengine #indiedev #screenshotsunday

In-game Options panel in The Roc's Toll, open over a paused tactical battle. It has volume sliders for Master, Music and SFX and a Difficulty dropdown set to Story. The lounge battlefield and squad members stay visible behind it.Title screen for The Swords of Ukital: The Roc's Toll. A battered grey space station with a glowing green docking bay ring drifts against a starfield, with Start, Settings and Chapter Select buttons below the yellow title.Mid-battle pause menu in The Roc's Toll, with Resume, Options, Journal and Quit to Menu buttons. Behind it, low-poly characters face off in a lounge with maroon sofas and tall panels. A tile outlined in blue marks a move, and the objectives panel reads "Defeat all enemies (2 left)" and "Keep an ally alive".Options menu from The Roc's Toll title screen, overlaid on the space station and starfield. It has Master, Music and SFX volume sliders, a Difficulty dropdown set to Story, and a Back button.
@litloctopus.bsky.socialSep 27, 2026, 9:01 AM

Devlog: hover a stat to see the math behind it.

The tricky part was showing how symbols affect each other without overstimulating players with numbers. Hiding the full breakdown in a tooltip while keeping the final value visible up front felt like a good solution

#indiedev #gamedev #godotengine

@earthsetdev.bsky.socialSep 27, 2026, 7:46 AM

new Sound FX
i have recognized the previous post has no sound 🤔🥲
#godotengine #reaper #ardour #solodev #indiegame

@gripfastgame.worksSep 27, 2026, 7:38 AM

Whoa, got a suggested donation for my simple put the Copy Output Button back addon for Godot 4.7.2+! You sir are a gentleman and a scholar, and I'm truly thankful and humbled! 🫶 #godot #godotengine #opensource #godottips (literally)

gripfastgameworks.itch.io/godot-47-out...

@pyrite415.bsky.socialSep 27, 2026, 5:50 AM

Trying out a little digital TCG style card rendering for another project I've been working on. Having some fun with shaders, been really enjoying working with this!

Next up gonna try to push the parallax more and see how it feels.

#godot #godotengine #indiedev #gamedev

@spazmantiz.bsky.socialSep 27, 2026, 5:47 AM

new blood splatter system

#indiedev #gamedev #godotengine

@aix-art.bsky.socialSep 27, 2026, 4:52 AM

The Flipside
#godot #godotengine #gamedev #devlog #art #digitalart #indiedev #indie

@jnsstudios.bsky.socialSep 27, 2026, 1:43 AM

Added the holographic watch’s virtual assistant, “HEVA,” who will (eventually react to your actions in the pause menu. Also added proper "apply/discard changes" UI & new screens for Main Menu and Quit Game (format not final)

#gamedev #indiegame #indiedev #rpg #GodotEngine
linktr.ee/lifehacker.g...

@oscail.bsky.socialSep 27, 2026, 1:40 AM

Some patrol animations for the guards

#gamedevelopment #GodotEngine #gamedev #indiedev #indiegame #indiegames #3d

@gatoopera.bsky.socialSep 27, 2026, 1:31 AM

claudeとゲームのコンセプトを改めて話し合い中。過去にGodotの勉強だけで一度挫折した経験があるので、今回は最初から欲張らない設計にしていきます。AIの出力をガチャみたいに回してどんどん話が迷走していく失敗をしてしまったので、「作り込み」より「完成させる」を優先する、と自分に言い聞かせるところからのスタートです。
#ゲーム制作 #GodotEngine #インディーゲーム開発