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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-15 07:54:03 EDT

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@minapecheux.bsky.socialSep 29, 2026, 4:15 PM

So - want to add a fog of war system to your next Godot RTS? Check out this tutorial! ๐Ÿ”ฅ
๐Ÿ‘‰ youtu.be/an79i_aU5To

#gamedev #godot #GodotEngine #godot4 #gdscript #csharp #madewithgodot #tutorial #programming #rts #fogofwar

@lasseedsvik.bsky.socialSep 29, 2026, 3:42 PM

After a long break Iโ€™m finally back working intensely on a largeโ€‘scale water system. The plan is to publish a full tech demo and release it for free on GitHub and the Asset Store. Hoping to have it finished before X-mas. Hereโ€™s a small sneak peek. ๐Ÿ˜€ youtu.be/V90B73Gc5mw #godot #godotengine #gamedev

@forgelogger.devSep 29, 2026, 3:37 PM

A survey link can't tell you which answers came from players who quit after 3 minutes. Building now in Forge Logger: demo feedback forms, in-game in Godot or as a web link, with each answer tied to the player's session: playtime, build, crashes. forgelogger.dev #GodotEngine #gamedev

End-of-demo screen of a Godot game with the Forge Logger feedback form on top: 4 of 5 stars, the answer 'Loved the fog puzzles โ€” more levels please!' and $10 picked for 'What would you pay for the full game?'. Sample game Lantern Keep.Forge Logger dashboard splitting demo feedback by playtime: under 5 minutes averages 2.4 stars, 5 to 20 minutes 3.5, 20 to 60 minutes 4.2, over an hour 4.5, with the share who would buy and the average price for each group. Sample data.The same feedback form as a web page on a phone: game art, 4 of 5 stars and a typed answer about the fog puzzles and controller feel.
@gamefromscratch.bsky.socialSep 29, 2026, 3:31 PM

PixiLabs, the creators of the rather awesome PixiEditor, have just announced an upcoming 2D graphics app aimed specifically at #gamedev - Trexel, which will directly support #UnrealEngine, #GodotEngine and #Unity3D.

gamefromscratch.com/trexel-new-p...

@natumia.bsky.socialSep 29, 2026, 3:28 PM

I did it. I did the thing and added that controller to multiplayer server. lmao this is so cool, feels more fluid. small changes i need to make after testing but good to see working on a headless server

#gamedev #godotengine

@studioortica.bsky.socialSep 29, 2026, 3:01 PM

Should we make FURGONE, our new game, isometric instead?

#gamedev #godotengine #studioortica #indiedev

Photo, no description
@beopenbefree.bsky.socialSep 29, 2026, 2:58 PM

WE HAVE A NEW #1 CHAMPION! ๐Ÿ‘‘๐ŸŽ๏ธ๐Ÿ’ฅ

An itch.io player just took the top spot on the Global Leaderboard!
Who's going to dethrone them? ๐Ÿ†

๐Ÿ›ก๏ธ 100% Arcade (NO blood/gore!)
๐Ÿ†“ Web Demo
๐Ÿ’ป Full PC + GLOBAL RANK!

Claim your glory ๐Ÿ‘‡
beopenbefree.itch.io/fighty-driver

#IndieGame #GameDev #GodotEngine #Arcade

@midiphony.bsky.socialSep 29, 2026, 2:55 PM

Just discovered that @esotericsoftware.com's #spine2D now supports 3D rendering in #godotengine!!

This setup of complex 2D skeletons in 3D is quite common in famous Unity games like Cult of the Lamb or Tinykin: this is very good news for the Godot ecosystem

esotericsoftware.com/blog/spine-g...

@quietkiddev.bsky.socialSep 29, 2026, 2:35 PM

Intro
#gamedev #godotengine

@sorcerystory.bsky.socialSep 29, 2026, 1:49 PM

Now streaming the development of my Colony Sim + RPG videogame "AVE VIRIATE"! โš’๏ธ๐Ÿค–โš”๏ธ

This week will be about finally connecting an entity's current task to actions that can be viewed by the player! Among other things, that is!

Come join me!

www.twitch.tv/sorcerystory

#gamedev #indiedev #godotengine

@litloctopus.bsky.socialSep 29, 2026, 1:29 PM

it's not flashy work but it does feel good modularizing a 1000+ line game jam monolith down by a few hundred lines. still I wish I had time to do something flashier today :v

#gamedev #solodev #godotengine

@dreamedaway.comSep 29, 2026, 1:28 PM

We heard you like our game, so we put another game in your game ๐Ÿค“

#pixelart #indiegame #indiedev #godotengine #solodev

@sir-pixelated.bsky.socialSep 29, 2026, 1:14 PM

I updated Cocoon's animation and behavior so it now replaces the Ring Head's light attack.
#GodotEngine #GameDev #IndieDev

@kennethfejer.bsky.socialSep 29, 2026, 12:35 PM

mostly been working on the menus and backend stuff, but i've also added a bit of polish to the gameplay. #godotengine #godot #indiedev #gamedev

@rafalagoon.bsky.socialSep 29, 2026, 12:18 PM

Vamos a seguir haciendo juegos.

๐Ÿ‘‰ twitch.tv/rafalagoon

Un pequeรฑo juego de terror, el inicio de una serie...

Vente a charlar, a trabajar juntos y a preguntar sobre #gamedev.

#indiedev #godot #godotengine #madewithgodot #HorrorGaming

@gamingonlinux.comSep 29, 2026, 11:27 AM

Check out Jarred Defense, a challenging maze-building tower defense game
#NativeLinux #Steam #GodotEngine #TowerDefense #IndieGame

@guitouxx.bsky.socialSep 29, 2026, 10:01 AM

I'm thrilled to introduce the ๐ŸงŠ sliding blocks ๐ŸงŠ!!

This is a special block unique to the โ€œfrozen worldโ€ of my puzzle game : JUST GET THE FLAG.

Only the player will activate the block to trap that bloody flag !
MOUAHAHAAH ๐Ÿ‘น๐Ÿ’ฅ

#godot #godotengine #indiedev #indiegame #puzzlegame

@kagebushi.bsky.socialSep 29, 2026, 9:58 AM

#godot #godot4 #godotengine #gamedev #devlog
Adding items on the shop model-wise.

@adriaan.gamesSep 29, 2026, 9:14 AM

PSA for Godot users soon upgrading to 4.8 (still in development):

The built-in Script editor has become a regular dock and to pop it out, use the context menu (opened by right mouse click) on the Script tab and select 'Make Floating'. The previously dedicated button has been removed. #godotengine

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