Grilled Cheese

ExploreLog inSign up
Terms of UsePrivacy PolicyCommunity StandardsHelpGet the app

Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-13 22:15:16 EDT

Explore

PostsPeople
LatestRanked
Load more
@indiegamedaily.comOct 7, 2026, 5:03 AM

Free Fantasy Chibi Female Sprites Pixel Art: Tiny Heroines for Epic Platformers

Add adorable fantasy heroines to your indie platformer with these charming

#PixelArt #GameDev #IndieGameDev #GameAssets #GameDesign #PixelArtwork #GameArt #IndieDev

@critacle.bsky.socialOct 7, 2026, 4:55 AM

#Wishlist #wyrmwarrior and play the #demo!

A fun #pixelart #jrpg like #dragonquest & #finalfantasy

store.steampowered.com/app/5022170/...

#WishlistWednesday #pixel #2D #appdev #gamemaker #indiedev #indiegame #gamedev #indiegames #gaming #IndieGameDev #indie #gamedesign #steam #rpg #Digitalart

@indiegamedaily.comOct 7, 2026, 1:04 AM

Cairn: Conquer Unforgiving Peaks and Master the Ultimate Climb

Climb anywhere, manage vital resources, and conquer unforgiving Mount Kami

#IndieGames #GameDev #Gaming #SteamGames #IndieGameDev #GameDesign #GamingTrends

@fightinabox.bsky.socialOct 7, 2026, 1:03 AM

A PSA from the Board Game Design 🎲 Tip for the Day! Help us out #gamedesign #gamepublisher #lgbtq #boardgamedesign #ttrpg youtube.com/shorts/0KaTi...

@brickroad.bsky.socialOct 7, 2026, 12:30 AM

Anyway, don't mind me, I'm just firing off some musings after playing through Chrono Trigger and Lufia and the Fortress of Doom back-to-back.
#retrogaming #gamedesign #jrpg

@brickroad.bsky.socialOct 7, 2026, 12:30 AM

You can really tell when someone carefully measured how many actions it takes to finish a fight, what level the player would be when they reach a boss, and how tough that boss had to be to challenge that level. And you can tell when no one did any of that.
#retrogaming #gamedesign #jrpg

@brickroad.bsky.socialOct 7, 2026, 12:30 AM

You're the game designer. You know how many steps between the dungeon entrance and the boss. You know the encounter rate. You know how much EXP those encounters give. Now put it all together, and you know what level you have to design the boss to match.
#retrogaming #gamedesign #jrpg

@brickroad.bsky.socialOct 7, 2026, 12:30 AM

HOWEVER, I make an exception for encounter balance in turn-based JRPGs. I was boots on the ground during the oldschool RPGMaker days, back when you had to get it from a Russian hacker. And what I learned is encounter balance is actually very easy in this genre.
#retrogaming #gamedesign #jrpg

@brickroad.bsky.socialOct 7, 2026, 12:30 AM

Usually when people say "they should have done xyz better, it would have been so easy" I take a step back, because game design is actually really hard and the kinds of small changes you perceive as a player might be very difficult to actually implement.
#retrogaming #gamedesign #jrpg

@universityxp.bsky.socialOct 7, 2026, 12:01 AM

Applied Tabletop: Using Board Games to Transform Education with Chris Carbone universityxp.com/pod... #games #gamesbasedlearning #gamedesign #gaming #gamedevelopment #boardgames #gamification #gbl #games4ed #gamificationoflearning #edgames 

@pointmeattsky.bsky.socialOct 6, 2026, 11:23 PM

new attack system involving a battery instead of blocks on the track. for Phil I chose a boxing glove for a weapon lol. #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art

@thegamedesigndad.bsky.socialOct 6, 2026, 11:21 PM

Underlying goals are the goals that you need to win but aren’t the checkbox you check to win. #gaming #gamedesign

@indiegamedaily.comOct 6, 2026, 11:02 PM

Free Crystal Cave Pixel Art Backgrounds: Sparkling Underground Assets for Indie Games

Explore shimmering subterranean realms with these free crystal cave backgro

#PixelArt #GameDev #IndieGameDev #GameAssets #GameDesign #PixelArtwork #GameArt #IndieDev

@universityxp.bsky.socialOct 6, 2026, 10:01 PM

Game Mechanics in Gameplay youtu.be/pg6LrNKaa2s... #gamesbasedlearning #gamedesign #gaming #gamedevelopment #gamification #gbl #games4ed #gamificationoflearning #edgames

@universityxp.bsky.socialOct 6, 2026, 8:01 PM

How does the “Decision Space” affect game play? youtu.be/1zofyd34T80... #gamesbasedlearning #gamedesign #gaming #gamedevelopment #gamification #gbl #games4ed #gamificationoflearning #edgames

@kurolink78.bsky.socialOct 6, 2026, 7:26 PM

For day 1370 of coding, the weird collision issue when entering buildings has been resolved for the time being

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

@liminalborne.bsky.socialOct 6, 2026, 6:57 PM

Flavor text tells what an item is, but mechanics dictate how it shapes the world. If rules don't match the lore, immersion breaks.
​Ever had an item let you down? #TTRPG #GameDesign #DnD #5e

@oboethewizard.bsky.socialOct 6, 2026, 6:16 PM

Finished a few more scenes!!

If you like what you see consider dropping a follow!

If you want to show your support consider checking out my other games, links in bio!!!

#gameboy #gamedesign #pixelart #retrogaming #videogames #gbstudio #aseprite #retrogame #gamedev #gaming #game #itchio #art

Photo, no descriptionPhoto, no descriptionPhoto, no description
@sproutverse.bsky.socialOct 6, 2026, 6:00 PM

Somewhere in the tall grass, YOUR egg is waiting. The world is open.

Play now (free): https://beanlings.com/sproutverse/beta #gamedesign #browsergame #gaming

Pixel-art scene from Beanlings Sproutverse.
@wbrunesmith.bsky.socialOct 6, 2026, 5:33 PM

Deep in the archives this week. 📜 Instead of flooding inboxes, I’ve consolidated a massive overhaul of the Old Gyrthalic Lexicon.
wbrunesmith.substack.com/p/design-dia...

#TTRPG #Worldbuilding #DnD #TabletopRPG #Gyrthalion #IndieDev #GameDesign #Fantasy #AIArt #AiWriting #TTRPGTools