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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-10 01:38:52 EDT

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@kurolink78.bsky.socialOct 10, 2026, 10:09 AM

Sorry I haven't gotten to post for 2 days. For day 1372 and 1373, I've been working on having the player go into the buildings without just disappearing to no success yet

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialOct 8, 2026, 9:47 AM

For day 1371 of coding yesterday, the house door now opens up when entering

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #CodingLife #codingisfun #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

@cliveandsplash.bsky.socialOct 7, 2026, 6:47 PM

Showing off a few of the new block types, including blocks you can move via meditation and ice block movement, plus an ability you can access by boiling the character Splash with the flamethrower.

#gamedev #dev #indiedev #solodev #gamemakerstudio2 #gml #gms

@kurolink78.bsky.socialOct 6, 2026, 7:26 PM

For day 1370 of coding, the weird collision issue when entering buildings has been resolved for the time being

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

@kurolink78.bsky.socialOct 6, 2026, 8:42 AM

For day 1369 of coding; I've found that the collision is happening before the transition, thus affecting the speed during transition. I just have to fix it now

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialOct 5, 2026, 5:17 AM

For day 1368 of coding, the animation is now working currently. I'll need to see why there are collisions sometimes when entering

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialOct 3, 2026, 7:59 PM

For day 1367 of coding, I've fixed the issue where the player couldn't enter when right against the door. Now I need to see what's going on with the animation

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialOct 3, 2026, 6:32 AM

For day 1366 of coding; I tried to adjust the zone that will trigger the player entering the building, but it seems that there's something else that's preventing the entering stage

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialOct 1, 2026, 9:38 PM

For day 1365 of coding, I have fixed the animation for the time being

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2 #gamemaker #gamemaking

@kurolink78.bsky.socialOct 1, 2026, 9:04 PM

For day 1364 of coding yesterday, I've fixed the direction issue when entering buildings. Now I need to work on fixing the animation

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 30, 2026, 3:30 AM

For day 1363 of coding, I 've found that the player will still have diagonal movement when entering a building. I'm currently working on fixing that
#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 28, 2026, 9:14 PM

For day 1362 of coding, I have successfully called from the text struct for the text used in the pause menu

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

@kurolink78.bsky.socialSep 28, 2026, 3:15 AM

For day 1361 of coding, I am working on a struct that will hold different texts throughout the game; starting with the text from the pause menu. It's not finished quite yet

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #GMS2 #gamemakerstudio2

@infinitymr.bsky.socialSep 26, 2026, 10:19 PM

Just changed the look of #GameMakerStudio2 a little bit.
Looks a bit more colorful now :D
#GameMaker #RTS #indiedev #indiegame #gamedev

@kurolink78.bsky.socialSep 26, 2026, 4:21 PM

For day 1360 of coding, I've applied the item slot memory function to the storage inventory so there'll be no worry of still holding the item upon exiting

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 25, 2026, 8:16 PM

For day 1359 of coding, the player can now successfully exit the inventory screen without worrying about the item still being held

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 25, 2026, 11:28 AM

For day 1358 of coding yesterday, the slot memory is working for the purpose of retuning item to its slot upon exiting. I just need to make sure the player can actually exit

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 23, 2026, 9:31 PM

For day 1357 of coding, I have fixed the visual bug involving the pause menu

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2 #gamemaker #gamemaking

@kurolink78.bsky.socialSep 23, 2026, 5:04 AM

For day 1356 of coding, I've gotten most of the pause functionality in the menu state machine. There's just one bug that I need to fix before it should be ready

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 22, 2026, 5:20 AM

For day 1355 of coding; while in the process of moving the pause menu function into the state machine, I have gotten the game to recognize that the pause button has been pressed in this state machine

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #GMS2 #gamemakerstudio2