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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-10 01:38:52 EDT

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@kurolink78.bsky.socialOct 8, 2026, 9:47 AM

For day 1371 of coding yesterday, the house door now opens up when entering

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #CodingLife #codingisfun #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

@kurolink78.bsky.socialOct 6, 2026, 7:26 PM

For day 1370 of coding, the weird collision issue when entering buildings has been resolved for the time being

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

@kurolink78.bsky.socialOct 6, 2026, 8:42 AM

For day 1369 of coding; I've found that the collision is happening before the transition, thus affecting the speed during transition. I just have to fix it now

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialOct 5, 2026, 5:17 AM

For day 1368 of coding, the animation is now working currently. I'll need to see why there are collisions sometimes when entering

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialOct 3, 2026, 7:59 PM

For day 1367 of coding, I've fixed the issue where the player couldn't enter when right against the door. Now I need to see what's going on with the animation

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialOct 3, 2026, 6:32 AM

For day 1366 of coding; I tried to adjust the zone that will trigger the player entering the building, but it seems that there's something else that's preventing the entering stage

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialOct 1, 2026, 9:38 PM

For day 1365 of coding, I have fixed the animation for the time being

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2 #gamemaker #gamemaking

@kurolink78.bsky.socialOct 1, 2026, 9:04 PM

For day 1364 of coding yesterday, I've fixed the direction issue when entering buildings. Now I need to work on fixing the animation

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 30, 2026, 3:30 AM

For day 1363 of coding, I 've found that the player will still have diagonal movement when entering a building. I'm currently working on fixing that
#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 28, 2026, 9:14 PM

For day 1362 of coding, I have successfully called from the text struct for the text used in the pause menu

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

@kurolink78.bsky.socialSep 26, 2026, 4:21 PM

For day 1360 of coding, I've applied the item slot memory function to the storage inventory so there'll be no worry of still holding the item upon exiting

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 25, 2026, 8:16 PM

For day 1359 of coding, the player can now successfully exit the inventory screen without worrying about the item still being held

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 23, 2026, 9:31 PM

For day 1357 of coding, I have fixed the visual bug involving the pause menu

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2 #gamemaker #gamemaking

@kurolink78.bsky.socialSep 23, 2026, 5:04 AM

For day 1356 of coding, I've gotten most of the pause functionality in the menu state machine. There's just one bug that I need to fix before it should be ready

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 20, 2026, 6:28 PM

For day 1354 of coding; to better handle menus, I am currently working on integrating the pause menu into the object handling pop-up menus

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 18, 2026, 8:04 PM

For day 1352 of coding, I made sure that the player can see the items being moved

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2 #gamemaker #gamemaking

@kurolink78.bsky.socialSep 17, 2026, 9:33 AM

For day 1350 of yesterday's coding, I added a cursor for the inventory menu
For day 1351 today, I made it possible to move items around in the inventory menu

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 15, 2026, 9:30 PM

For day 1349 of coding, I got a display going for the player's inventory menu

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #CodingLife #codingisfun #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

@kurolink78.bsky.socialSep 15, 2026, 3:53 AM

For day 1348 of coding, I have made sure the switches to the menu display states happen once instead of consistently checking states

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 12, 2026, 9:43 PM

For day 1346 of coding, I've started working on a menu to look and move the player's on-hand inventory

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

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