Trying out a completely new UI style for Datten today. 🎮 Making menus feel fun, readable and like they belong in the game is harder than expected!
Any tips or feedback on the direction?
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I’ve now got three playable maps in Datten! 🎮 Here are a few screenshots from all three — each one has a different layout and feel, from open spaces to tighter rooms and corridors.
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Map 3 is basically done! 🎮 The final room is in, and now it’s mostly down to some tweaking and playtesting before I call it finished.
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The base structure for Map 3 in Datten is now done! 🏰 Next step is filling it with props and details so it feels much more alive and interesting to play in.
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Map 3 for Datten is getting close to playable now! 🏰 The layout is really starting to come together, with tighter rooms, corridors and more places to hide or ambush the tagger.
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One room finished, the next one is already taking shape in Map 3 for Datten. 🏰 This map is becoming much tighter and more corridor-focused, with more places to hide and surprise each other.
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Started building Map 3 for Datten! This one will be more corridor-based, with tighter spaces and more places to hide—hopefully creating a very different kind of chase. 🏃♂️👀
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Full controller navigation is now working in Datten — menus, settings, and gameplay all feel much better with a gamepad. 🎮 You can also remap every control to your liking.
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The Settings menu in Datten is taking shape! 🎮 Graphics options, control rebinding, sensitivity settings, controller navigation and more are now coming together across the different tabs.
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Added more props to my first Datten map today. It felt way too empty before, so I’m starting to give it more life. I’ve also been pushing the colors a bit so the level pops more. Still plenty more to add! 🎮
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Character selection is now working in Datten! 🎮 Players can choose from multiple characters before jumping into the chaos. It already makes matches feel a lot more varied.
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Create Game UI for Datten is done for now! 🎮 Next up: the Ready Area UI.
Follow the project, see what’s coming next, and help shape Datten:
ro.grunna.com/projects/019...
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