youtube confuses me, i don't understand why my hysteria introductory video did about 400 or so views in the first 24h but my actual first devlog has done like 180??

youtube confuses me, i don't understand why my hysteria introductory video did about 400 or so views in the first 24h but my actual first devlog has done like 180??
#Devlog 68. Looks like last week was quite nicely balanced mix of visual, technical, and social stuff.
Weekly Development Log - September 14-20:
#JaBdevlog I #devlog I #horror I #IndieGameDev I #gamedev
Testing my game on the iPhone Duo simulator.
No prior adaptation. Works surprisingly well.
Now I just need to finally finish the game and release it on the App Store.
#gamedev #indiedev #madewithgodot #mobilegame #retrogame #bullethell #scrollshooter #devlog
Updating animations for Sword and Shield. This is not the first Giant Magic Sword I've added to the game, and it will not be the last.
#indiedev #madewithunreal #gamedev #solodev #gamingcommunity #devlog #Soulslike
You'll never take my explosions away from me!
I added a mechanic for bow where you can place marks on the boss with melee attacks and if you shoot them they blow up.
#indiedev #madewithunreal #gamedev #solodev #gamingcommunity #devlog #Soulslike
#devlog 2
Yo this deer got hella vertical
In this week's #devlog Michi talks about material and shipment loading and unloading steps for the shipping route feature.
DevLog #28 - ShadowZero
<챕터3 룸 만들기 >
처음 타일맵을 썼을 때, 생각보다 수정이 많아지는 것을 느꼈다.
그래서 이 부분은 참 무식하게 풀고 있다.
직접 배치하는 건 옳은 판단이 아닌 것 같으면서도 이게 뭐랄까
조금 더 안정감을 준다고 해야 하나..
다음 프로젝트에선 맵툴을 제대로 만들 것이다.
(다음에 계속)
#devlog, #shadowzero, #pixelart, #indiegame
First week of #SCOUNDREL has passed!
Wrote a long post about all the stats and inside info in my #Discord Server, give it a quick read!
discord.gg/cHxZVgR5JE
discord.gg/cHxZVgR5JE
discord.gg/cHxZVgR5JE
#IndieDev #GameDev #Godot #CardGame #RogueLike #Statistics #DevLog
kinda chic to be debugging a tea-brewing mechanic at 1am instead of sleeping
#WomenOfWar Devlog : The prototype, assembled
Full tank prototype, hull, turret, tracks, movement, all working together for the first time. Big milestone before I start polishing.
Testing out the dust effect on knockback (props to the guy who recommended it) and target cycling.
How does it look?
#gamedev #godot #devlog #roguelike #solodev #indiedev #fighting #selfpromosunday #indiegame
🛠️ Update: Redesigned Main Menu & Smoother Navigation
I’ve completely overhauled the main menu interface to make it much cleaner, faster, and more intuitive.
PLAY HERE: lf-game.itch.io/pocket-dial-...
#indiedev #gamedev #indiegames #itchio #devlog #gameart #ui #uxdesign