Grilled Cheese

ExploreLog inSign up
Terms of UsePrivacy PolicyCommunity StandardsHelpGet the app

Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-12 04:31:30 EDT

Explore

PostsPeople
LatestRanked
@wirehawk.bsky.socialSep 15, 2026, 9:16 PM

Wirehawk - hitbox visualisation + how auto-aim works + statistics

#indiegame #indiedev #monogame

@mordhaze.bsky.socialSep 15, 2026, 7:13 PM

Another bit of real progress. :D

The sun finally seems to have the right effect now, and I’ve also added the first clouds. ☀️☁️

They’re still a bit buggy, of course. XD

#EchoesOfNawia #GameDev #MonoGame

@yecats131.bsky.socialSep 15, 2026, 4:27 PM

Yesterday I did a video on dependency injection and got a few questions about interfaces. So today I wanted to back up and cover that. I hope you have a lovely day!

#gamedev #indiegamedev #unity3d #monogame #godot

@flying-oak.comSep 15, 2026, 7:30 AM

Meet Celine, the bloodthirstiest ex-surgeon turned martial arts journalist this side of the island! 🩸🩸🩸

Wishlist before she beats you bloody 😱 shorturl.at/nZSFs #pixelart #monogame

@yecats131.bsky.socialSep 14, 2026, 2:42 PM

Happy Monday! I had a request to explain dependency injection, so here's what it is and an example on when I've used it. Have a great day!

#gamedev #indiegamedev #unity3d #godot #monogame

@solarvoltage.bsky.socialSep 14, 2026, 2:14 AM

Coming home after a long day's work

#monogame #SolarVoltage

@yecats131.bsky.socialSep 12, 2026, 3:08 PM

Game development is awesome because you can go as deep as you want. And to me, that means there’s always something new to learn. What do you want to learn next? Be specific, and maybe I can help.

#gamedev #indiegamedev #unity3d #godot #monogame

@goblingrotto.bsky.socialSep 11, 2026, 5:56 PM

WE ARE THE GODHEAD
#gamedev #ゲーム制作 #dungeoncrawler #monogame

@yecats131.bsky.socialSep 11, 2026, 2:34 PM

Good morning! Here's week 5's recap and a little story for you. The next question will be tomorrow... but here's a little hint. Start thinking about what game dev skill you want to work on. Have a great day!

#gamedev #indiegamedev #unity3d #godot #monogame

@charliesh4rk.bsky.socialSep 10, 2026, 9:16 PM

animations and skeleton !!! Yay
also crappy screenspace ambient occlusion
not really sure how to make stuff look good and perform well
also there is a lot of shadow acne
#monogame #gamedev

@brewedink.bsky.socialSep 10, 2026, 8:34 PM

Working on a #leveleditor for upcoming #monogame and #fadebasic project. #indiedev #gamedev #2d #isometric

@hannesholm.bsky.socialSep 10, 2026, 8:03 PM

Today I implemented a new feature for the Gnomageddon editor that makes playtesting maps way easier. Just select a spawn point and hit play! 🚀

#gamedev #indiedev #monogame

@wirehawk.bsky.socialSep 10, 2026, 4:45 PM

To make the game more accessible to today’s young players, focus laser has a slight auto-aim function.

#indiedev #shmup #gamedev #SteamNextFest #monogame #retrogaming #indiegame #TrailerTuesday #screenshotsaturday

@prodigalbud.bsky.socialSep 9, 2026, 4:06 PM

Demonstration of view culling in my #MonoGame game. Things outside of the camera's view (represented by the red rectangle) aren't submitted for rendering. This is easy to check, and saves performance by not drawing things you can't see!

#gamedev #indiedev

@wirehawk.bsky.socialSep 8, 2026, 9:17 PM

The latest ‘Fifth World’ isn’t suitable for today’s young gamers; it’s only meant for those who grew up on Project X and Disposable Hero. 😜

#indiedev #shmup #gamedev #SteamNextFest #monogame #retrogaming #TrailerTuesday

@wirehawk.bsky.socialSep 8, 2026, 11:33 AM

WIREHAWK — neon vector shmup, 80s arcade wireframes + modern mouse precision. One hand, no gamepad needed.

🔗 store.steampowered.com/app/4985810

#indiedev #shmup #gamedev #SteamNextFest #monogame #retrogaming #TrailerTuesday #screenshotsaturday

@flying-oak.comSep 8, 2026, 8:01 AM

Zelda could never. 🧝 What do you think is hiding in OUR pots? 😗

(jk we love Zelda don't @ us, wishlist instead 💫 shorturl.at/nZSFs) #pixelart #monogame

@mordhaze.bsky.socialSep 7, 2026, 4:33 PM

The shadow map and shadow pass really kicked my ass. 😅

Combining them with a moving sun was much harder than I expected, and there are still plenty of things to improve.

But at least it finally works well enough to build on. :D

#EchoesOfNawia #GameDev #MonoGame

@iliamad.bsky.socialSep 7, 2026, 2:54 PM

I've been working on a little Entity/Component/System (ECS) game engine in C#/Monogame recently. I've blogged about the choices I've made, and how those choices have created issues for me further down the implementation process... www.liamlaverty.com/blogs/buildi... #gamedev #monogame #ecs

@monogame.netSep 7, 2026, 2:33 PM

Want to Add Immersive Audio to Your Game?

Then watch this Quick Tip with headphones 🎧 on:
www.youtube.com/shorts/0Am7H...

#3D #indie #indiegamedev #gamdev #gamedevelopment #MonoGame #audio #immersion

Load more