Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-10 20:13:24 EDT

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@mordhaze.bsky.socialSep 27, 2026, 9:49 AM

Around 90% of the visuals are placeholders, but this is one of the biggest updates I’ve made in a while.
New trees, water and lava, better clouds with local weather zones, and a new world generator built around it.
Sand and gravel have physics, just not shown here.
#EchoesOfNawia #GameDev #MonoGame

@mordhaze.bsky.socialSep 22, 2026, 5:38 PM

I’m fighting with modular 3D tree pieces right now, and I’m really curious to see how it turns out. 🌲

I have a pretty clear idea in my head of how the system should work, but it’s still a long way from behaving the way I want. 😅

#EchoesOfNawia #GameDev #MonoGame

@mordhaze.bsky.socialSep 20, 2026, 6:21 AM

Ah, #EchoesOfNawia finally has something as basic as torches :D

You can finally walk into caves and actually see something in there. XD

#GameDev #MonoGame

@mordhaze.bsky.socialSep 16, 2026, 6:56 PM

The weather system is coming together. :D
It already has wind, multiple weather types, and even weather fronts. Rain and storms will be local instead of affecting the whole world. 🌧️⛈️
No particles yet, but the cloud and weather logic is already working.
#EchoesOfNawia #GameDev #MonoGame

@mordhaze.bsky.socialSep 15, 2026, 7:13 PM

Another bit of real progress. :D

The sun finally seems to have the right effect now, and I’ve also added the first clouds. ☀️☁️

They’re still a bit buggy, of course. XD

#EchoesOfNawia #GameDev #MonoGame

@mordhaze.bsky.socialSep 7, 2026, 4:33 PM

The shadow map and shadow pass really kicked my ass. 😅

Combining them with a moving sun was much harder than I expected, and there are still plenty of things to improve.

But at least it finally works well enough to build on. :D

#EchoesOfNawia #GameDev #MonoGame