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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-13 22:15:16 EDT

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@indigosdreams.bsky.socialOct 13, 2026, 10:09 PM

Hey everyone,

My indie platforming adventure - over 4 years in the making - has all positive reviews on Steam!

The algorithms on other platforms aren’t pushing the title, probably because it’s handmade and not AI slop. I thought I’d post it here instead!

#gaming #indiegaming #indiedev #gamedev

@heavyhittergames.bsky.socialOct 13, 2026, 10:09 PM

Big PRIMEVAL update lands this week: new graphics and expanded gameplay mechanics. Top-down RTS, orcs vs humans, wild dinosaurs as a third force, ragdoll physics. Free alpha: ajdragusgmailcom.itch.io/primeval #indiedev #gamedev #RTS

@untrustedlife.bsky.socialOct 13, 2026, 10:08 PM

Playing them is atcually quite hard. They're so big that eating tiny prey can cost more energy than ignoring it. You survive by being patient. They are very, very rare though.
#queerindiedev #indiedev #gamedev #solodev #godot #godotengine #roguelike #retro #indiegamedev

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@untrustedlife.bsky.socialOct 13, 2026, 10:08 PM

Pilgrimage now has rare giant mossy turtles that,as adults, can ponder existence and teach wisdom like the lion turtles from Avatar The Last Airbender.
#queerindiedev #indiedev #gamedev #solodev #godot #godotengine #roguelike #retro #indiegamedev

@evo-creations.bsky.socialOct 13, 2026, 10:07 PM

Added a new tab to the Journal with description of the player character and their attributes.
#indiegames, #indiedev, #solodev, #adventuregames

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@marcin-firmuga.bsky.socialOct 13, 2026, 10:05 PM

I have never seen my own game the way most people would see it.

11 pixel floor I was careful about is 11 pixels on my screen and 7.8 on the laptop screen most people own.
340 rules sit on that floor.

#indiedev #gamedev

@flippbyte.bsky.socialOct 13, 2026, 10:05 PM

Tuesday. Tubesday.

Eternitubes 3D got it's first update! With more tube algorithms, more tube controls, more tube graphics and less time to wait for that.

Working on more atm.

store.steampowered.com/app/4979880

#TrailerTuesday #screensaver #creativecoding #indiedev #retro #gamedev #indiegame #3d

@zerinlabs.bsky.socialOct 13, 2026, 10:02 PM

💡 Tip of the Day: Save memory with a master color palette! 🎨 UV unwrap low-poly models into scaled-down dots and place them on a single 256x1px gradient texture. Perfect for flat-shaded indie games! 📦✨ #TechArt #UnityTips #IndieDev

@erinsummers.bsky.socialOct 13, 2026, 10:01 PM

Ok, the scythe attack works now.
#gamedev #indiedev

@lynnaquinn.bsky.socialOct 13, 2026, 9:59 PM

This is gonna sound...self-centered?... But I've mostly only been playing my own game since it launched. Like I have a lot of other miniature games I love, even in the same genres....but I've just been loving playing Rustbelt so very much!

#gamedev #indiedev #miniatutes #rustbeltgame #urde

@hyperpipesgame.bsky.socialOct 13, 2026, 9:55 PM

Hello Bluesky! 👋 This is HYPERPIPES, an anti-gravity racer where you race on the OUTSIDE of the pipe, all the way around it.

Free demo on Steam now. Steam Next Fest 19-26 Oct.
store.steampowered.com/app/5009100/...

#indiedev #gamedev #godotengine #screenshotsaturday

Two hover racers on top of a glowing pipe in a pink sky, with neon pipe coils and floating islands behind them.
@math007br.bsky.socialOct 13, 2026, 9:54 PM

To finish Phase 1, I still need to add the player's attack animation, visual effects, and soundtrack. Since posts here don't have sound, I'll create a YouTube channel to share these updates.

#GameDev #IndieDev #Unity #Unity2D #IndieGame #GameDevelopment #DevLog #Gaming #IndieGaming #SoloDev

@jjcooldev.bsky.socialOct 13, 2026, 9:54 PM

Obsessing over 'the right' tech stack kept me stuck.
Turns out, shipping beats elegance every time. ⚡️

My best work came from just starting. No fancy tools needed.
Stop waiting for perfect. Ship what you have.

#IndieDev #BuildInPublic #ProductHunt #SaaS

@inlandrepublic.bsky.socialOct 13, 2026, 9:53 PM

Small bug steps of progress. Slightly better jump physics and animations (with plenty of jank left to fix). Simple grabbing/throwing mechanic and custom simple waypoint system for moving platforms. Making a lot of visual assets while procrastinating on code stuff. #godot #indiedev #solodev

@mikachugames.bsky.socialOct 13, 2026, 9:49 PM

New week, new trailer for Vug: From Caves to Stars

Wishlist counter: juonigames.com

Try Demo & Wishlist: store.steampowered.com/app/5224440/...

Music by @amedeomarini.bsky.social

#gamedev #space #indiedev #ambient #music #indiegame #caveflyer #physics #co-op #twoplayer

@spawnd.ggOct 13, 2026, 9:39 PM

This Brazilian indie studio is making a monster-taming RPG where you evolve your monsters mid-battle!

- 3v3 turn-based battles
- Two protagonists on opposite sides of a war

It’s called V-Monsters: Forgotten Link and you can play now!

👉 www.spawnd.gg/-/games/v-mo...

#indiedev #indiegame #gamedev

@krebsoid.bsky.socialOct 13, 2026, 9:39 PM

Meanwhile you can try to break high scores in the addicting hit the box game. One of my first games, maybe the simplest, but whole in itself #indiedev #gamedev hit-the-box.boxverse-games.com

@otojang.bsky.socialOct 13, 2026, 9:37 PM

Heyo #PortfolioDay! ฅ^>⩊<^ ฅ

Otoke here, an #indiedev who loves doing:
🌸 Character Illustrations
💻 Programming
🎨 UI Design
🥐 AND GAMES INVOLVING FOOOD YEAAAH

🌐 otojang.itch.io
📧 [email protected]

Screenshots from my visual novel: Millie and FinnyScreenshots of Minimal Japanese UI for Ebihime's visual novel: Culling DaisiesScreenshots of pink and cute UI for my visual novel: Cute Delivery Guy at My Door!Screenshots of monochrome and book inspired UI for a Spooktober 2026 visual novel: Bleeding in Ink by Space
@autoballgame.bsky.socialOct 13, 2026, 9:36 PM

Every team needs a goalkeeper. Mine is a beaver who builds a dam.

6 shots, 6 saves. His Shield Wall stops the ball and any player in the way. Out Friday. #indiedev #autobattler

https://store.steampowered.com/app/5182980/Auto_Ball/?utm_source=bluesky