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@meetingcpp.bsky.socialOct 1, 2026, 8:25 AM

C++26: the new debugging header
www.sandordargo.com/blog/2026/09...
#cpp
#cplusplus

@leighjohnston.bsky.socialOct 1, 2026, 6:51 AM

#AI #compsci #cpp #coding #gamedev #neoGFX

@programmerhumor-io.bsky.socialOct 1, 2026, 4:59 AM

Removing Spaces To Speed Up Execution

#programming #compiler #Codequality #Cpp #Badpractices

https://programmerhumor.io/cpp-memes/removing-spaces-to-speed-up-execution-qo6i

Removing Spaces To Speed Up Execution
@trynoguard.bsky.socialOct 1, 2026, 3:00 AM

You're auditing a legacy C++ codebase and find a heap overflow in a custom memory allocator. Do you prioritize patching the buffer check or replacing the entire allocator with a modern, battle-tested library? What's your play? #infosec #cpp

@uncontainedbyte.bsky.socialOct 1, 2026, 1:32 AM

Day-137 Project: Learning-Vulkan

textures, finally....

why did this take so long to get to, i thought id get this on day 2 or 3, not.... uh, its been like a week... hasnt it...

well, i have a few more things ill do, then ill mess around.

#buildinpublic #100DaysOfCode #lowlevel #cpp

@meetingcpp.bsky.socialSep 30, 2026, 10:12 PM

#CppPollOfToday: Do you use a package manager for C++?
meetingcpp.com/mcpp/survey/...
#cplusplus
#cpp

@meetingcpp.bsky.socialSep 30, 2026, 5:16 PM

Book of the Day: C++ Brain Teasers by Anders Schau Knatten
meetingcpp.com/mcpp/books/b...
#cplusplus
#cpp

@alvinashcraft.comSep 30, 2026, 4:00 PM

Windows App SDK Version 2.5 Experimental (2.5.4-Experimental) Release Notes

buff.ly/YhnhgU0

#windowsdev #winui #windowsdev #dotnet #cpp #xaml #csharp #appdev #windowsai

@cpplibrary.bsky.socialSep 30, 2026, 3:02 PM

👀📚 Do you work here?

Between the book scanning, name tags & carts, we thought it was obvious! 😂

Our Library Student Assistants help keep things running and are here to help you find resources, check out books & navigate the Library. 💛

#CPP #POV

@swedencpp.bsky.socialSep 30, 2026, 2:31 PM

🇸🇪 SwedenCpp.se #Cpp daily: (24h + upcoming)
🎥 5 videos
📝 6 blogs
🚀 6 releases
📍 2 upcoming meetups

Random 🚀 pick: tenzir/tenzir/v6.19.1
https://github.com/tenzir/tenzir/releases/tag/v6.19.1

@componentsource.bsky.socialSep 30, 2026, 2:24 PM

Accelerate #Cpp builds with in-process compilation. C++Builder 13.2 Florence from @embarcaderotech.bsky.social runs the modern Win64x C++ compiler in-process, providing structured diagnostics and detailed compilation progress.

@meetingcpp.bsky.socialSep 30, 2026, 2:05 PM

Upcoming C++ User Group meetings in October
www.meetingcpp.com/meetingcpp/n...
#cpp
#cplusplus

@meetingcpp.bsky.socialSep 30, 2026, 12:48 PM

Meeting C++ 2026 featured talk of the day: Robert Leahy - What Are We Synchronizing?
meetingcpp.com/mcpp/schedul...
#meetingcpp
#cpp
#cplusplus

@meetingcpp.bsky.socialSep 30, 2026, 11:42 AM

Got open C++ positions? Share them with Meeting C++ directly!
jobpost.meetingcpp.com
#cpp
#cplusplus

@meetingcpp.bsky.socialSep 30, 2026, 8:09 AM

Removing negative numbers from containers, a fun topic to talk about!
www.youtube.com/shorts/w0dTM...
#cpp
#cplusplus

@cppnow.bsky.socialSep 30, 2026, 7:00 AM

We have just released a new C++Now 2026 Conference Video!

What Every C++ Programmer Needs to Know About AI - Jody Hagins - C++Now 2026

#coding #cplusplus #cpp #programming

@leighjohnston.bsky.socialSep 30, 2026, 6:28 AM

thanks to AI producivity boost, neoGFX now has just 13 open issues compared to ~54 over a week a go
#AI #compsci #gamedev #cpp #coding #neoGFX

@acarton12e.bsky.socialSep 30, 2026, 3:16 AM

¡¡Buenas!! He cambiado de motor denueevo, pero ey, este será mejor, y ya la versión le puse un nombre: 0.1-a bedul, ahora es en C++ con SDL2. 🫠

¡¡Y actualización de mi Bluesky!! Cambié de nombre, ahora no es ACartonTeam, es BoxLazard. 📦

#gamedev #indiedev #cpp #sdl2 #gamedevlatam #thekat #linux

@cppnow.bsky.socialSep 30, 2026, 2:00 AM

We have just released a new C++Now 2026 Conference Video!

When Atomics Lose - Architecture Dependent Performance of C++ Synchronization - Sampad Acharya - C++Now 2026

#coding #cplusplus #cpp #programming

@uncontainedbyte.bsky.socialSep 30, 2026, 12:51 AM

Day-136 Project: Learning-Vulkan

both 3D and uniforms work for the first time

AND WHY AM I AT 1200 LINES???
(i mean, i know why, but still...)

next: textures?

#buildinpublic #100DaysOfCode #lowlevel #cpp