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Version devBuilt at: 2026-10-10 01:38:52 EDT

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@lobsters-feed.bsky.socialOct 10, 2026, 12:24 PM

Mars Pathfinder Priority Inversion Bug: What Really Happened https://lobste.rs/s/pmwc4h #compsci #debugging

@leighjohnston.bsky.socialOct 10, 2026, 10:05 AM

Claude just created the neoGFX MOD Tracker example program that utilises the neoGFX audio system and sequencer.
#AI #compsci #cpp #coding #neoGFX #gamedev

@seanski44.bsky.socialOct 9, 2026, 4:53 PM

Latest Computerphile vid features the incredible @[email protected] & centres on the idea of CPU race conditions equated to human situations

And no, I definitely didnt spend a day animating a coffee machine for a throwaway graphic...

youtu.be/W0jPTqIo5oE

#CompSci #ComputerScience #CS

@paperswelove.orgOct 9, 2026, 1:05 PM

Normalization Propagation: A Parametric Technique for Removing Internal Covariate Shift in Deep Networks [2017]

By: Lei Huang, Dongyang Zhang, Yuan Li, et al.

https://ieeexplore.ieee.org/document/10493505

#paperswelove #research #compsci

@lobsters-feed.bsky.socialOct 8, 2026, 3:01 PM

Automata and Flowers https://lobste.rs/s/ly4io4 #compsci #culture

@leighjohnston.bsky.socialOct 7, 2026, 7:17 PM

Claude just hallucinated in my code, I think this context is getting stale.
#AI #compsci

@leighjohnston.bsky.socialOct 7, 2026, 7:02 PM

Spent the last half hour or so correcting some slop C++ that Claude generated.
AI isn't perfect, yet, still need human software engineers, for now.
#AI #compsci

@deadstack.netOct 7, 2026, 6:30 AM

OpenAI publishes hundreds of mathematical proofs and preprints on GitHub and arXiv https://deadstack.net/cluster/30238
#tech #compsci #genai #opensource #ai #ml #openai

T@tpmcgee.bsky.socialOct 5, 2026, 8:05 PM

Every Monday SeminarSearch.org updates with new seminars posted at over 91 Universities in the US.

Currently Upcoming
279 in Cell Biology
190 Physics
94 Neuroscience
236 Math
56 CompSci and AI
398 Econ

#AcademicSky #Physics #CellBiology #Neuroscience #Mathematics #Economics #CompSci

@leighjohnston.bsky.socialOct 5, 2026, 2:14 PM

Claude Opus 5.5 is amazing, a principle software engineer / architect rolled into one; however, you have to give Claude sufficient context (i.e. a pre-existing codebase with a high quality architectural design) -- no such context exists when pure vibe coding from scratch.
#AI #compsci #cpp #gamedev

@oldworldboa.bsky.socialOct 4, 2026, 5:32 PM

How do we evaluate the ai tools we use? #compsci #ai
the-byte-station.leaflet.pub/3mx2suiw5bs2q

@leighjohnston.bsky.socialOct 4, 2026, 2:11 PM

so the only code I want to write now is interesting code, any code that AI can currently spit out isn't interesting because solved problems aren't interesting
#AI #compsci #gamedev #cpp #coding #IRC

@leighjohnston.bsky.socialOct 3, 2026, 9:34 PM

Whilst vibe coding "Saving files to computer" is a real dopamine hit.
#AI #compsci #Clod #Claude

@leighjohnston.bsky.socialOct 3, 2026, 9:20 PM

I have full control of the neoGFX architecture which is what makes it unique: I will not relinquish that oversight to AI.
#AI #compsci #coding #cpp #gamedev #neoGFX

@leighjohnston.bsky.socialOct 3, 2026, 6:32 PM

Vibe coding on top of a pre-existing architecture is quite doable.

#AI #compsci #cpp

@lobsters-feed.bsky.socialOct 3, 2026, 12:39 PM

Two-Stack Sliding-Window Aggregation https://lobste.rs/s/49glor #compsci

@leighjohnston.bsky.socialOct 3, 2026, 6:13 AM

Just implemented PBR in the neoGFX 3D rendering engine! \o/
#AI #compsci #neoGFX #gamedev #cpp #coding

@leighjohnston.bsky.socialOct 3, 2026, 2:36 AM

Just implemented vertex-based lighting in the neoGFX 3D rendering engine, up next: PBR!
#AI #compsci #neoGFX #gamedev #cpp #coding

@leighjohnston.bsky.socialOct 2, 2026, 10:24 PM

neoGFX 3D scene graph support vibe coded in less than a day, today!
GLB model (840k unique vertices, 1.5M triangles) 1.5 second load time rendering at 220 FPS (4K, GTX 1060).
#AI #compsci #neoGFX #gamedev #cpp #coding

@leighjohnston.bsky.socialOct 2, 2026, 4:33 PM

Claude is currently shaking the foundations of my architecture...
(vibing 3D support)
#AI #compsci #cpp #gamedev

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