Grilled Cheese

ExploreLog inSign up

Matthew Guzdial

@matthewguz.bsky.social

352 Following978 Followers

Associate professor @ University of Alberta and Canada CIFAR AI Chair @ Alberta Machine Intelligence Institute. Games, machine learning, and creativity | he/him

PostsRepliesMedia
@ironsparrow.etheirys.socialOct 12, 2026, 2:44 PMReposted by @matthewguz.bsky.social

Reading for Indigenous Peoples' Day. (Site asks for an email or account, but it's free.)

@brendanmcleod.devOct 12, 2026, 12:41 PMReposted by @matthewguz.bsky.social

This Columbo Day, revisit the Prisoner's Dilemma episode that @matthewguz.bsky.social and @nictringali.bsky.social did on two Falk/McGoohan collabs, and then a third one my mother insisted we watch to "get it out of our system." sites.libsyn.com/547902/bonus...

@matthewguz.bsky.socialOct 11, 2026, 5:50 PM

Sounds like a great event! And nice work on the subtle debut of beardless Mike!

@matthewguz.bsky.socialOct 11, 2026, 5:49 PM

Laozi said that I think

@matthewguz.bsky.socialOct 10, 2026, 9:54 PM

It’s a smart move! NVIDIA benefits a lot from open models being the norm since that means more individuals need their own chip.

@johnrgallagher.bsky.socialOct 8, 2026, 4:57 PMReposted by @matthewguz.bsky.social

Hello there. I'm much grayer than this picture indicates.

news.illinois.edu/book-counter...

@matthewguz.bsky.socialOct 9, 2026, 3:52 AM

Exactly!

@matthewguz.bsky.socialOct 9, 2026, 2:02 AM

3 hours of teaching and 5 hours of meetings today. Theres a tumbleweed where my brain should be.

@shimminykricket.blacksky.appOct 8, 2026, 1:18 AMReposted by @matthewguz.bsky.social

Harvard just dropped a study AI productivity in software engineering and it found the average increase in productivity from using Claude code is.....zero and for exactly the reasons you'd think

fion.ac/jellyfish.pdf

97
@johnrgallagher.bsky.socialOct 8, 2026, 12:36 PMReposted by @matthewguz.bsky.social

The verified Navier-Stokes proof does not match the one in the paper.

"Navier-Stokes lost in translation: Why Lean verification of AI autoformalisation does not guarantee correct natural language proofs"

arxiv.org/abs/2610.08144

@matthewguz.bsky.socialOct 7, 2026, 1:33 PM

Welcome back Google Stadia! This time people will want you for sure.

@matthewguz.bsky.socialOct 7, 2026, 4:46 AM

Totally makes sense, I just find that the delineation of states and actions especially helps when students think about the design of RL problems and where it works well.

@slashie.bsky.socialOct 7, 2026, 12:38 AMReposted by @matthewguz.bsky.social

I've been given the honor of giving the closing talk at this year's #Roguelike Celebration @roguelike.club, joining a stellar speaker lineup. I'd share my talk's title, but it would go over bsky's character limit! Check out the full program: www.roguelike.club/event2026.html

The Decades-Long Design Experiment That Escapes Permadeath and Finds a New Form Every Run
I’ve been making roguelikes for more than two decades, and I’ve come to realize that I haven’t really been making dozens of separate games: instead I’ve been running one very long design experiment. This talk follows the ideas that have survived that experiment: mechanics, systems, interfaces, world-generation techniques, and questions that disappear for years only to emerge again and sometimes find a working shape.

This isn’t a story of steady progress toward better games, rather an exploration of how curiosity, iteration, failure, and unfinished work accumulate over time. (true) Roguelikes are built around the idea that knowledge persists across runs even when characters don’t, I think game development can work the same way.
@matthewguz.bsky.socialOct 6, 2026, 10:31 PM

Thanks for sharing! I think the general thrust seems nice but can you say why you don’t teach the MDP formalism? I find it makes things way faster and I can usually cover it in like 15 mins with examples.

@matthewguz.bsky.socialOct 6, 2026, 7:51 PM

They just did a big hiring push for it, including some big names, expect another round of marketing push for it soon.

@matthewguz.bsky.socialOct 6, 2026, 6:15 PM

And currently with Genie!

@codingconduct.ccOct 6, 2026, 9:40 AMReposted by @matthewguz.bsky.social

Come work with us!

The Dyson School of Design Engineering at @imperialcollegeldn.bsky.social is hiring for an Assistant Professor in Fair and Responsible AI.

www.nature.com/naturecareer...

@iaalberta.bsky.socialOct 5, 2026, 3:27 PMReposted by @matthewguz.bsky.social

Interested in learning more about cooperatives or worker centric business models but not with a studio? Check out the upcoming Prairie Winter Studio Jam!

@matthewguz.bsky.socialOct 5, 2026, 2:16 PM

Ah yes, the ACM house style

@mtrc.bsky.socialOct 5, 2026, 12:10 PMReposted by @matthewguz.bsky.social

Every AI/HCI paper I review now just sounds like this.

Research [25] shows that people [26] enjoy the feeling of winning games [3,5,19]. Enjoying things can lead to longer life expectancy [2], higher economic productivity [9,22,33-40,302] and improve mental health [9]. Yet many games still include losing players [67,4]. A recent study showed that less than half of the players in a Chess [1] match win on average [42]. We have developed an LLM-driven co-creative [66], user-led [11], mixed-initiative [80] assistant for Chess [2], through which players can redefine the rules of Chess [3] using generative AI prompting such that they are the winner of Chess [4]. A study (n=3) showed that 100\% of people felt better, healthier and more self-actualised after using our tool, showing that this may be the way forward for games and human culture more broadly in the future.
Older posts
Terms of UsePrivacy PolicyCommunity StandardsHelpGet the app

Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-12 04:31:30 EDT