Im doing lots of stuff, cannot provide many answers yet. Just take this platform and an unconscious Cerese at face value for now
#DragonDancer #indiedev #indiegame

Im doing lots of stuff, cannot provide many answers yet. Just take this platform and an unconscious Cerese at face value for now
#DragonDancer #indiedev #indiegame
Here's a better look at combat in Dragon Dancer and the Cloak enemy! His eye follows the player after it wakes up, while its projectiles home in on Cerese.
You can also combo enemies by mixing up different attacks and movement!
#DragonDancer #gamedev #indiedev #godot
Here's a quick look at the combat in my game now that enemies are mostly working! I'm still polishing a lot of things so it becomes the best it can be!
#DragonDancer #indiegame #indiedev #indiegamedev #Godot
Added enemies and particle effects for movement and jumping! Now I need to fix these enemies
#DragonDancer #gamedev #indiedev #godot
A lot of bugs and mistakes to fix but 3 enemies are now in the game! Combat is shaping up nicely too but more on that later
#DragonDancer #gamedev #indiedev #indiegame
Made an explosion for enemy deaths! Still gotta test it but it was fun (actually it was boring as hell lmao but now I can work on more enemies and get stuff in game)
#ganedev #indiedev #DragonDancer #animation
More background tests! I think we're finally getting somewhere. Seems I'm gonna have to compromise on perspective but it is what it is
#gamedev #indiedev #indiegamedev #DragonDancer
New logo just dropped
#DragonDancer #gamedev #MetroidRavenous
Everybody do the flop
#DragonDancer #gamedev #indiedev
Working on hitboxes is weirdly fun. I don't get how but I get a certain satisfaction from tweaking them.
#DragonDancer #gamedev #indiegame #indiedev
Testing out a workflow for background assets and playing around with color
#DragonDancer #indiegamedev #indiegame #gamedev
Wanted to post today but I didnt get to finish the animation, here's a snippet
#DragonDancer #gamedev #indiedev
Dragon Dancer, featuring controller support since 2026 (this is the intended way to play)
#DragonDancer #gamedev #indiedev #indiegamedev #metroidvania