Grilled Cheese

ExploreLog inSign up
Terms of UsePrivacy PolicyCommunity StandardsHelpGet the app

Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-12 02:39:10 EDT

Explore

PostsPeople
LatestRanked
@binogure-studio.comOct 9, 2026, 5:03 PM

#CityGameStudio v1.29 devlog 2!

You can now rename consoles in development, and a launch freeze caused by a never-ending HTTP request is fixed.

Franchise UI is locked in. Next up: save migrations to fill the new data model.

#indiegame #gamedev #indiedev #GodotEngine

buff.ly/4FYtnV3

@binogure-studio.comOct 7, 2026, 5:02 PM

#CityGameStudio v1.29.0 RC1 is out!

- You can now rename your custom consoles while they're still in development.
- Fixed a freeze that could hit Twitch integration users during network requests.

#indiegame #gamedev #indiedev #GodotEngine

buff.ly/hLXr8K8

@binogure-studio.comOct 2, 2026, 5:02 PM

#CityGameStudio : franchises are coming!

Designed the franchise panel, reworked the history panel to match, and cleaned up years-old code.

#gamedev #indiegame #indiedev #GodotEngine

buff.ly/NPLYS7U

@binogure-studio.comSep 30, 2026, 5:02 PM

#CityGameStudio v1.29.0-rc0

**Interface**
- Reworked the game history panel.
- Reworked the game creation panel. The Design, Development and Polish steps now use the same template as the history panel to display past games.

#gamedev #indiegame #indiedev #GodotEngine

buff.ly/md0VmFz

@binogure-studio.comSep 25, 2026, 5:00 PM

#CityGameStudio v1.28.1 is out!

Dark theme fixes, a repaired HR reset panel, a fresh background for the studio director panel and a timer when placing furniture. Small patch, smoother game.

#gamedev #indiegame #indiedev #GodotEngine

buff.ly/C7xvIZy

@binogure-studio.comSep 21, 2026, 10:49 AM

A new solarized theme for #CityGameStudio with #GodotEngine

@binogure-studio.comSep 18, 2026, 5:15 PM

#CityGameStudio devlog !

- Fixed a studio director bug where auto-published ports could block your original game's release panel; ports now wait for your go-ahead
- Fortune Avenue 1.0 just launched on Steam

buff.ly/AewgewL

#indiegame #indiedev #gamedev #godotengine

@binogure-studio.comSep 16, 2026, 5:02 PM

🐛 #CityGameStudio v1.28.0-rc10 is out!

Fixed a nasty studio director bug: porting a game to other consoles could publish every port except the original game, and then lock you out of ever publishing it. That's sorted now!

#gamedev #indiegame #indiedev #GodotEngine
buff.ly/UH4xnck

@binogure-studio.comSep 11, 2026, 5:02 PM

#CityGameStudio devlog #10!

Dark mode colors sometimes wouldn't apply => now fully fixed

Sept 23rd release getting closer, focusing on bug reports + prepping the update announcement

buff.ly/6GNmBSS

#indiegame #indiedev #gamedev #godotengine

@binogure-studio.comSep 9, 2026, 10:01 AM

#CityGameStudio v1.28.0-rc9 is out!

🐛 Fixed a dark mode bug where font colors weren't adjusting correctly (a side effect of a recent theme handler improvement, sorry folks, it's sorted now!)

#gamedev #indiegame #indiedev #GodotEngine
buff.ly/XIrXHOq