#CityGameStudio v1.29 devlog 2!
You can now rename consoles in development, and a launch freeze caused by a never-ending HTTP request is fixed.
Franchise UI is locked in. Next up: save migrations to fill the new data model.

#CityGameStudio v1.29 devlog 2!
You can now rename consoles in development, and a launch freeze caused by a never-ending HTTP request is fixed.
Franchise UI is locked in. Next up: save migrations to fill the new data model.
#CityGameStudio v1.29.0 RC1 is out!
- You can now rename your custom consoles while they're still in development.
- Fixed a freeze that could hit Twitch integration users during network requests.
#CityGameStudio : franchises are coming!
Designed the franchise panel, reworked the history panel to match, and cleaned up years-old code.
#CityGameStudio v1.29.0-rc0
**Interface**
- Reworked the game history panel.
- Reworked the game creation panel. The Design, Development and Polish steps now use the same template as the history panel to display past games.
#CityGameStudio v1.28.1 is out!
Dark theme fixes, a repaired HR reset panel, a fresh background for the studio director panel and a timer when placing furniture. Small patch, smoother game.
A new solarized theme for #CityGameStudio with #GodotEngine
#CityGameStudio devlog !
- Fixed a studio director bug where auto-published ports could block your original game's release panel; ports now wait for your go-ahead
- Fortune Avenue 1.0 just launched on Steam
🐛 #CityGameStudio v1.28.0-rc10 is out!
Fixed a nasty studio director bug: porting a game to other consoles could publish every port except the original game, and then lock you out of ever publishing it. That's sorted now!
#CityGameStudio devlog #10!
Dark mode colors sometimes wouldn't apply => now fully fixed
Sept 23rd release getting closer, focusing on bug reports + prepping the update announcement
#CityGameStudio v1.28.0-rc9 is out!
🐛 Fixed a dark mode bug where font colors weren't adjusting correctly (a side effect of a recent theme handler improvement, sorry folks, it's sorted now!)