How can MaterialX make VFX shading more portable?
Jonathan Stone (@lucasfilm.bsky.social) and Fran Gonzalez (Pixar) share how they brought MaterialX BSDF networks to RenderMan XPU, from CPU/GPU architecture to production testing.

How can MaterialX make VFX shading more portable?
Jonathan Stone (@lucasfilm.bsky.social) and Fran Gonzalez (Pixar) share how they brought MaterialX BSDF networks to RenderMan XPU, from CPU/GPU architecture to production testing.
How do you build OpenUSD proposals that work across very different industries?
Aaron Luk of NVIDIA and Nick Porcino of Pixar share how cross-domain communities can align on the problem before defining the solution.
Watch: youtu.be/Lb2xsgSwz1k
ASWF Dev Days is happening today! 💻
Haven’t registered yet? It’s not too late to jump in.
Pick an ASWF project, find a day-sized task, and get support from project maintainers along the way.
Join us: www.aswf.io/dev-days/
It’s happening today! The ASWF Virtual Town Hall Series continues at 4 PM CT with the Active Collective Project.
Join Paolo Selva + Martin Davies for updates, a look back at the last project, ways to get involved, and community Q&A.
Register: www.aswf.io/virtualtownh...
🚀ASWF Dev Days is just 3 days away!
Pick a project and dive in on Sept. 17. Maintainers across OpenColorIO, OpenVDB, OpenEXR, MaterialX, OpenTimelineIO, xSTUDIO & more have beginner-friendly, day-sized tasks ready.
Tasks: clotributor.dev/search?found...
Register: www.aswf.io/dev-days/
#DevDays #ASWF
🎨 The ASWF Virtual Town Hall Series starts this week!
Join the @materialx.bsky.social Virtual Town Hall for project updates, upcoming milestones, and what’s next for the open standard powering material and look-development workflows.
Register: www.aswf.io/virtualtownh...
Interested in open source software for VFX, animation & entertainment? 🎬💻
Join ASWF Dev Days on Sept. 17! Developers of all experience levels can contribute with help from mentors, project leaders & curated day-sized tasks.
Register: www.aswf.io/dev-days/
#DevDays #OpenSource #VFX #ASWF
ASWF Dev Days is Sept. 17! 💻🎨
Join this 24-hour global event to learn ASWF projects, get mentorship from maintainers & contribute code to open source software powering VFX, animation & entertainment.
Register: www.aswf.io/dev-days/
#DevDays #OpenSource #VFX #ASWF
How can MaterialX make VFX shading more portable?
Jonathan Stone (@lucasfilm.bsky.social) & Fran Gonzalez (Pixar) share how they brought MaterialX BSDF networks to RenderMan XPU, from CPU/GPU architecture to production testing.