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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-16 08:00:47 EDT

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@playminesweeper.bsky.socialOct 16, 2026, 1:47 AM

Turn 22 Β· 1 player moved
πŸ… @mschlasn.bsky.social +3

7 cells left, 1 spare, 22 flagged.
Reply a coordinate, A1 to K11. Everyone who replies opens one.
30 min.
#Minesweeper #oldschoolgaming #retrogames #pcgaming #solodevelopment #cozygames

Minesweeper, turn 22. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 90 of 97 safe cells opened, 22 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: 0 0 1 1 2 F 2 F F 1 ?
B: 0 0 2 F 3 2 4 3 2 2 ?
C: 0 0 2 F 2 1 F F 3 4 F
D: 1 1 1 2 3 3 3 3 F X 2
E: F 1 0 1 F F 2 2 3 3 2
F: ? 1 0 1 3 3 3 F 1 1 X
G: ? 2 2 1 1 F 2 1 1 1 1
H: 1 F F 1 1 1 1 0 0 0 0
I: 1 3 3 2 0 0 0 0 1 1 1
J: 1 3 F 3 1 1 0 1 2 F ?
K: ? F F 3 F 1 0 1 F 2 ?
Last move F10 was safe and touches 1 mine.
@playminesweeper.bsky.socialOct 15, 2026, 4:47 PM

Turn 4 Β· 2 players moved
πŸ… @direprism.bsky.social +33 Β· @conantheyossarian.bsky.social +3

47 cells left, 3 spares, 7 flagged.
Reply a coordinate, A1 to K11. Everyone who replies opens one.
30 min.
#Minesweeper #bluesky #indiedev #dailypuzzle #indiedeveloper #solodevelopment

Minesweeper, turn 4. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 50 of 97 safe cells opened, 7 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: ? ? ? ? ? ? ? ? ? ? ?
B: ? ? ? ? ? ? ? ? ? ? ?
C: ? ? ? ? ? ? ? ? ? ? ?
D: ? 1 1 2 ? ? ? ? ? ? ?
E: ? 1 0 1 ? ? ? 2 3 ? ?
F: ? 1 0 1 3 3 ? ? 1 ? ?
G: ? 2 2 1 ? F 2 1 1 1 1
H: ? ? F 1 1 1 1 0 0 0 0
I: ? ? 3 2 0 0 0 0 1 1 1
J: ? ? F 3 1 1 0 1 2 F ?
K: ? ? F 3 F 1 0 1 F 2 ?
Last move F5 was safe and touches 3 mines.
@playminesweeper.bsky.socialOct 14, 2026, 8:44 AM

Turn 15 Β· 1 player moved
πŸ… @direprism.bsky.social +3

20 cells left, 1 spare, 11 flagged.
Everyone who replies opens a cell. A mine takes you out of this board β€” you can still flag.
30 min.
#Minesweeper #solodevelopment #freegames #win95 #collectiveintelligence #multiplayer

Minesweeper, turn 15. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 77 of 97 safe cells opened, 11 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: ? ? 1 ? 2 F 2 1 0 0 0
B: ? 3 1 1 F ? F 1 0 0 0
C: ? 2 1 1 1 2 1 2 1 2 1
D: 1 ? ? 1 1 0 0 1 F 3 F
E: ? ? 3 F 1 0 0 1 2 F 2
F: ? ? 2 1 1 0 0 0 1 2 ?
G: ? 3 2 1 0 1 1 1 0 2 F
H: ? 2 ? 2 1 2 F 1 0 2 F
I: ? ? ? 3 ? ? 2 1 0 1 1
J: ? X ? ? ? ? 3 1 0 0 0
K: ? ? ? ? ? X F 1 0 0 0
Last move H2 was safe and touches 2 mines.
@playminesweeper.bsky.socialOct 14, 2026, 7:14 AM

Turn 12 Β· 2 players moved
πŸ’₯ @retro-zero.bsky.social hit J2 and is out. 1 spare left.
πŸ… @direprism.bsky.social +3

23 cells left, 1 spare, 11 flagged.
Everyone who replies opens a cell. A mine takes you out of this board β€” you can still flag.
30 min.
#Minesweeper #gamedevs #gamers #solodevelopment

Minesweeper, turn 12. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 74 of 97 safe cells opened, 11 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: ? ? 1 ? 2 F 2 1 0 0 0
B: ? 3 1 1 F ? F 1 0 0 0
C: ? 2 1 1 1 2 1 2 1 2 1
D: ? ? ? 1 1 0 0 1 F 3 F
E: ? ? 3 F 1 0 0 1 2 F 2
F: ? ? 2 1 1 0 0 0 1 2 ?
G: ? ? 2 1 0 1 1 1 0 2 F
H: ? ? ? 2 1 2 F 1 0 2 F
I: ? ? ? 3 ? ? 2 1 0 1 1
J: ? X ? ? ? ? 3 1 0 0 0
K: ? ? ? ? ? X F 1 0 0 0
Last move J2 hit a mine.
@playminesweeper.bsky.socialOct 8, 2026, 9:13 PM

Turn 1 Β· 1 player moved
πŸ… @strongbrush1.bsky.social +3

86 cells left, 3 spares.
Everyone who replies opens a cell. A mine takes you out of this board β€” you can still flag.
30 min.
#Minesweeper #solodevelopment #puzzlegame #dailypuzzle #solodev #indiegamedev

Minesweeper, turn 1. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 11 of 97 safe cells opened.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden.
A: ? ? ? ? ? ? ? ? ? ? ?
B: ? ? ? ? ? ? ? ? ? ? ?
C: ? ? ? ? ? ? ? ? ? ? ?
D: ? ? ? ? ? ? ? ? ? ? ?
E: ? ? ? ? ? ? ? ? ? ? ?
F: ? ? ? ? ? ? ? ? ? ? ?
G: ? ? ? ? ? ? ? ? ? ? ?
H: ? ? ? ? ? ? ? ? ? ? ?
I: ? ? 2 ? ? ? ? ? ? ? ?
J: ? ? ? 1 1 1 1 1 ? ? ?
K: ? ? ? 1 0 0 0 1 ? ? ?
Last move I3 was safe and touches 2 mines.
@mazes4dazes.bsky.socialOct 6, 2026, 3:36 PM

Better landing.

I find that creating these posts for sharing helps me step back and see my #animation as a whole after focusing on individual bits. 🎬

Maybe I'll add a particle effect or decal for the landing stomp, for extra umph. πŸ€”
#Blender #GameDev #Character #IndieDev #SoloDevelopment

@mazes4dazes.bsky.socialSep 23, 2026, 7:43 PM

Yeah, now we're getting somewhere! πŸŽ† #Blender
πŸƒβ€β™€οΈ
Still needs polish on the curves, but first I want to export back to #Unity3D and make sure the workflow, offsets, and such are all good. Hands + Face will be handled in Unity.
#SoloDevelopment #IndieDev #IndieGames #MazesForDazes

@hamochigames.bsky.socialSep 20, 2026, 4:30 PM

Recently added two new levels to my hamster game! Very happy with how it turn out 🀯🀯🀯

#indiegame #gamedev #solodevelopment

@hamochigames.bsky.socialSep 9, 2026, 4:18 PM

Spent the last two days reworking the shadow on my game's tilemaps cuz the old one was so ugly that it made me cringe when i looked at it πŸ₯€πŸ₯€πŸ’€πŸ’€πŸ’€

#gamedev #indiegame #solodevelopment

@wubbodev.bsky.socialSep 8, 2026, 3:50 PM

Fighting some lv.20 bots in the beginner forest
#StarlitWanderer #jrpg #gamedev #indiegame #solodevelopment

@mazes4dazes.bsky.socialSep 7, 2026, 6:02 PM

This is how people run, rightβ€½

Turns out this rigged asset didn't have animations. So I made the choice to explore procedural IK anims. I expect it to be a challenge, but the in-progress visuals are cracking me up πŸ˜†πŸ€£

#IndieDev #GameDev #SoloDevelopment #ProcGen #Procedural #Unity

@hamochigames.bsky.socialSep 7, 2026, 2:56 PM

New sky background for my hamster game πŸŒžβ›…

#gamedev #indiegame #hamster #solodevelopment