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Version devBuilt at: 2026-10-10 01:38:52 EDT

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@playminesweeper.bsky.socialOct 8, 2026, 9:13 PM

Turn 1 Β· 1 player moved
πŸ… @strongbrush1.bsky.social +3

86 cells left, 3 spares.
Everyone who replies opens a cell. A mine takes you out of this board β€” you can still flag.
30 min.
#Minesweeper #solodevelopment #puzzlegame #dailypuzzle #solodev #indiegamedev

Minesweeper, turn 1. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 11 of 97 safe cells opened.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden.
A: ? ? ? ? ? ? ? ? ? ? ?
B: ? ? ? ? ? ? ? ? ? ? ?
C: ? ? ? ? ? ? ? ? ? ? ?
D: ? ? ? ? ? ? ? ? ? ? ?
E: ? ? ? ? ? ? ? ? ? ? ?
F: ? ? ? ? ? ? ? ? ? ? ?
G: ? ? ? ? ? ? ? ? ? ? ?
H: ? ? ? ? ? ? ? ? ? ? ?
I: ? ? 2 ? ? ? ? ? ? ? ?
J: ? ? ? 1 1 1 1 1 ? ? ?
K: ? ? ? 1 0 0 0 1 ? ? ?
Last move I3 was safe and touches 2 mines.
@mazes4dazes.bsky.socialOct 6, 2026, 3:36 PM

Better landing.

I find that creating these posts for sharing helps me step back and see my #animation as a whole after focusing on individual bits. 🎬

Maybe I'll add a particle effect or decal for the landing stomp, for extra umph. πŸ€”
#Blender #GameDev #Character #IndieDev #SoloDevelopment

@mazes4dazes.bsky.socialSep 23, 2026, 7:43 PM

Yeah, now we're getting somewhere! πŸŽ† #Blender
πŸƒβ€β™€οΈ
Still needs polish on the curves, but first I want to export back to #Unity3D and make sure the workflow, offsets, and such are all good. Hands + Face will be handled in Unity.
#SoloDevelopment #IndieDev #IndieGames #MazesForDazes

@hamochigames.bsky.socialSep 20, 2026, 4:30 PM

Recently added two new levels to my hamster game! Very happy with how it turn out 🀯🀯🀯

#indiegame #gamedev #solodevelopment

@hamochigames.bsky.socialSep 9, 2026, 4:18 PM

Spent the last two days reworking the shadow on my game's tilemaps cuz the old one was so ugly that it made me cringe when i looked at it πŸ₯€πŸ₯€πŸ’€πŸ’€πŸ’€

#gamedev #indiegame #solodevelopment

@wubbodev.bsky.socialSep 8, 2026, 3:50 PM

Fighting some lv.20 bots in the beginner forest
#StarlitWanderer #jrpg #gamedev #indiegame #solodevelopment

@mazes4dazes.bsky.socialSep 7, 2026, 6:02 PM

This is how people run, rightβ€½

Turns out this rigged asset didn't have animations. So I made the choice to explore procedural IK anims. I expect it to be a challenge, but the in-progress visuals are cracking me up πŸ˜†πŸ€£

#IndieDev #GameDev #SoloDevelopment #ProcGen #Procedural #Unity

@hamochigames.bsky.socialSep 7, 2026, 2:56 PM

New sky background for my hamster game πŸŒžβ›…

#gamedev #indiegame #hamster #solodevelopment