Made a game for #FallingBlockJam!
Give it a try (hopefully the HTML works 😄)
Link below! 👇

Continuing some #fallingblockjam game work now that its down to the wire! The game is mostly playable, though I don't think I'll have time to add some of the more tutorial/helper functionalities I wanted to add in order to make it a little easier to get used to visualizing how the dice moves 🎲
my #fallingblockjam game is live! it's the rootin'-tootin' puzzler for all you cowboys at heart
thanks to @mixolumia.com for putting this on (and for the idea 💖)
play it now — for FREE! — on your personal computer, or your #playdate. and hey, let me know what you think!
Ok, I'll be able to upload a playable build of #PipeMaster before the #FallingBlockJam deadline. It's got no sound and some nasty bugs, but I'm happy anyway:
- I built it from scratch in ten evenings in C using SDL3 and my small framework.
- The framework itself seems good enough.
- I like the idea.
earlier this year, i joked about making a puzzle spinoff of indie fighter Schwarzerblitz
this #FallingBlockJam, i teamed up with @doctorbutler.bsky.social and @skreamnredskull.rize.pro to make joke real
download or play in-browser! kyatt7.itch.io/schwarzerbrikz
🚨🚨🚨 MURDER TETRIS 🚨🚨🚨
my entry for #fallingblockjam is complete!
if you are excited like our detective you can play it here:
24 hours left for #FallingBlockJam! Hot tip: get your project page set up well before the deadline so you're not scrambling at the last minute
Last day of #fallingblockjam
you can playtest it now here 👇
* game's physics start to get a bit weird over time
** It's the first test version, if you have any feedback just leave it in the comments
*** I dont know if a browser version is possible because physics and HTML dont like each other
comprehensive vid of my #fallingblockjam game so far — tonight...music! SFX! some menus! and more visual JUICE!! also, you can't see it, but i made the itch page and it looks real nice.
still a lot to do, and there's just over 24 hours left...now let's see if i can wrangle myself some caffeine. 🤠
#fallingblockjam Puyo Puyo....
lose condition
if there are to much meatballs/condiments a screenshake will start, sauce spills and the game resets
SPAGHENOTTI
the game now has a name and a logo
Completed an incredibly basic UI pass for my #FallingBlockJam project and a lot more under the hood. Hope to have time to complete another visual pass!
It almost looks like my entire settings UI is not just a single text field #FallingBlockJam #screenshotsaturday
#FallingBlockJam update for #screenshotsaturday
if you like "stack crap and pray it cascades into something" puzzle gaming, you're gonna love Schwarzerbrikz
ok... i'm pretty sure my #FallingBlockJam entry is now complete!
not going to submit it just yet because it's 9pm and i want to give myself a chance to look over it properly but man this was really fun.
i'm still surprised at how smoothly it went! must be getting better at this hehe~