Submitted my #js13k game at the last minute.
My niece like it, so thas's already a win for me.

Submitted my #js13k game at the last minute.
My niece like it, so thas's already a win for me.
Just submitted my JS13k game Rainbow Ricochet.
We have 200 #js13k entries accepted already, ~40 in the queue, ~60 drafts, and still (a bit less than) THREE HOURS to go before the deadline!
#gamedevjs #gamedev #gamejam #indiedev #indiegames #codegolf #deadline #submit #JavaScript #HTML5
It has now been submitted. Learnt a lot doing this. I've been making online games for 20 something years, but this is the first time I've worked within strict guidelines. It's been fun, and challenging! #js13k #gamedev #javascript js13kgames.com/games/unicor...
Go play my #js13k gamejam game! #gamedev #indiegame
labrat.mobi/games/hornbo...
Less than 24 HOURS left to submit your game into #js13k 2026, if you haven't done that already - we're now at 160 entries, and ~75 drafts!
#gamedevjs #gamedev #gamejam #indiedev #indiegames #codegolf #deadline #submit
Oh. Looks like I updated the URL and didn't add a redirect from the old page. Unicorn Escape is here now: beepmini.com/games/unicor... #js13k
Have updated this a few times since I first published it. It's a lot more full featured now so if you tried it maybe try again. Unfortunately realised its a bit slow on older hardware so going to try and work out why tonight and then submit it.
#js13k
Day 28... 29?
Our draft is live on the #JS13K site!! Please have a look and give us your initial feedback!!
I made an Italian language learning game with no English, only emojis! ๐๐ป๐๐ฎ๐น
js13kgames.com/games/arcoba...
It was made for JS13K, so the entire game fits in just 13 kilobytes. If youโre studying Italian, give it a shot on desktop or mobile and let me know how it goes! #js13k
Have put the game online. Please tell me what you think!
#gamedev #indiedev #js13k #videogame #javascript
Days 26-27: coming down to the wire here - we'd avoided using LLMs, but there's no way we're gonna finish in time now.
Mostly just to create throwaway editing tools so we don't have to manipulate raw values directly when every hour counts. #JS13K
My #js13k post mortem, in which I cover minification, game design, physics, story, music, and more
Core game loop is currently finished.
I've added some variety to enemies and spawn mechanics.
You can also attack enemies.
Rainbow Ranch is in the running for js13k competition, webXR category. 12,757 bytes.
Play it now, for free, no ads, no sign-ins! Desktop available, but best experienced in VR with hand tracking enabled.
Just submitted my second #js13k game: Emoji High School! ๐๐๐ซ
A dating sim where the only language is emoji. Everyone hides what they love. Send a ๐ and read the face that comes back. Was it the red, food, or tiny?
You have one school year to work out what everyone likes.