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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-12 04:31:30 EDT

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@damarberlari.bsky.socialSep 8, 2026, 2:04 PM

some more static renders from the electric field + depth of field visualization,

made with #threejs & #animejs

@codrops.bsky.socialSep 8, 2026, 1:30 PM

🇫🇷 TWO DAYS. The workshops are already kicking off, Paris is warming up, and the very first Three.js Conference is almost here! 🎉

As the party is about to begin, Filip Kantedal takes us behind the scenes of an experiment created at Shader: tympanus.net/codrops/2026...

#threejs #webgpu #threejsconf

@damarberlari.bsky.socialSep 8, 2026, 1:02 PM

combining my latest #threejs + #animejs visual explorations into one:

an electric field visualization with shifting depth of field

@walebuilds.bsky.socialSep 8, 2026, 11:37 AM

A fragile organic thing navigating canyons of glass and concrete. The butterfly stays alive only as long as you pay attention to it.

It lives while you fly.

#WIP #webgl #threejs #3ddesign #webdesign

@nicoptere.bsky.socialSep 8, 2026, 7:35 AM

I made a volumetric smoke demo in #threejs earlier this year, it's essentially a raymarched 2D fluid simulation.
the upcoming @threejsconf is the perfect occasion to release it :)

it's called "Ashtray Requiem" and should work on mobile (somehow).
barradeau.com/2026/ashtray...
#threejsconf #webgl

@esdotpecom.bsky.socialSep 8, 2026, 4:17 AM

Schöne Woche :-),
Laufbilder Angst
Panda, Katze, Maus, Schildkröte
toon, #threeJs, #Animation,#threeJs, #Comics

youtube.com/shorts/tvcMb...

@3dcms.bsky.socialSep 7, 2026, 4:19 AM

Fringe benefit of building explainers in 3D: chromatic aberration is worst at the edges, and now you can go stand on one.
3dcms.info/buckrackley/...
#threejs #webgl #webdev #3D #creativecoding

Seven vertical bars on a dark exhibit board standing in a 3D landscape at dusk. The middle bar is clean white. Each bar further from the centre carries a wider red edge on one side and a cyan edge on the other. The board is headed "Worst at the edge" and titled "Lateral: color grows toward the edge".
@sarubot.bsky.socialSep 7, 2026, 1:25 AM

human-atlas — 2234の3D人体パーツを爆速描画するオープンソース解剖図!

・ReactとThree.js製。描画バッチ化とGPU制御でWebでも超軽量動作
・日本のBodyParts3Dデータを使用し、パーツ個別選択や分解表示に対応
・医療・教育分野の3D Webアプリ開発の即戦力テンプレートに

#Threejs #React

@s-phoenix.bsky.socialSep 6, 2026, 7:26 PM

Really enjoying #tsl in #threejs

I love particle sims.
Next steps to improve the performance, improve physics and push the particle count more 🤞

#threejsJourney

@esdotpecom.bsky.socialSep 6, 2026, 3:06 PM

#threejs, #webcomics, #comics

@soundsafari.ioSep 6, 2026, 3:33 AM

⚠ - SoundSafari goes to a music festival!

Camp WONKRU 2026 was wild. Such a blast to use the tool I've created to provide trippy music visuals for the warehouse ceiling & and the outdoor Ark installation.

#creativecoding #projectionmapping #vj #threejs #gamedev #Buildinpublic #indiedev #solodev

@labra.bsky.socialSep 5, 2026, 8:52 PM

Governing a local multi-agent memory: provenance, currency and per-source permissions rather than volume.

Four sources kept apart by contract, not merged. The viewer receives sanitized JSON from a dated cut — a map, not a mind.

#AgentMemory #RAG #ThreeJS @[email protected]

@yaypoly.bsky.socialSep 5, 2026, 8:10 PM

"Everything" is now destructible. Quite fun to smash things. It is server authoritative so your trail of destruction should be visible to all players. PS. Did a rebrand of the game to YayPoly! #indiegame #gamedev #lowpoly #threejs

@kitasenjudesign.bsky.socialSep 5, 2026, 3:47 PM

Algorithms from A to Z
#p5js #threejs

?Unknown authorSep 4, 2026, 2:31 PM

starting learning #threejs
, I know I know llm are really good at it, can write better & faster than me, don't care. started learning things for the fun of it. building things hands-on give such a good experience

@damarberlari.bsky.socialSep 4, 2026, 2:26 PM

I made an electromagnetic wave visualization using #threejs and #animejs

🔗 visualrambling.space/sketches/ele...