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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-11 02:37:10 EDT

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@arystique.bsky.socialSep 20, 2026, 1:50 PM

managed to get a lovely look for the basement in blender but I can't export it due to the scale... so i'm using another tool that does textures called Material Maker and trying to translate through to godot

#penguin #programing #gamedesign #godot #gaming #gamedev #indiedev #blender #videogames

@arystique.bsky.socialSep 20, 2026, 12:30 PM

Sadly i can't get the materials to export well enough to get it into godot although it did help me understand more with how to create procedural textures in other software that will export to godot

#penguin #programing #gamedesign #godot #gaming #gamedev #indiedev #blender #videogames

@arystique.bsky.socialSep 20, 2026, 10:09 AM

So getting more complicated with things and found a fun little playlist for doing procedural materials
youtube.com/playlist?lis...

#penguin #programing #gamedesign #godot #gaming #gamedev #indiedev #blender #videogames

@arystique.bsky.socialSep 20, 2026, 5:48 AM

Finished all the baseplates, next step is either designing the doors or separating the rooms from each other Ill also be cloning the baseplates so that if I encounter an issue again i dont have to do a full reset
#penguin #programing #gamedesign #godot #gaming #gamedev #indiedev #blender #videogames

@arystique.bsky.socialSep 19, 2026, 12:38 PM

K brain is fried but i got through the more complex parts of the keep with base plates for Floors 2 and 3 ill finish 4 and 5 when i wake up later

#penguin #programing #gamedesign #godot #gaming #gamedev #indiedev #blender #videogames

@arystique.bsky.socialSep 19, 2026, 8:40 AM

Got what i call "baseplates" made for the basement and floor 1 I also made the towers better by manually changing the points to be more akin to the original design then the mess they use to be. going on break now
#penguin #programing #gamedesign #godot #gaming #gamedev #indiedev #blender #videogames

@arystique.bsky.socialSep 19, 2026, 5:05 AM

I was so busy that when i got back to working on my project I opened blender and panicked thinking that i lost all my saved data in blender for the new designs but it was just all still in krita RIP

#penguin #programing #gamedesign #godot #gaming #gamedev #indiedev #blender #videogames

@arystique.bsky.socialSep 19, 2026, 4:59 AM

Hey yall, I have been way busy for the past week and only have been able to work on my penguin game a bit. Put too much work in the blueprints tbh. these are what I have currently and going to work on in blender
#penguin #programing #gamedesign #godot #gaming #gamedev #indiedev #blender #videogames

@arystique.bsky.socialSep 9, 2026, 6:04 AM

Last one from me today I'm feeling out of juice for designing atm,

Floor 3 this is where the players will exit from the basement unless they access secret doors. I'm wondering if i need to add more crawl spaces
#penguin #programing #gamedesign #godot #gaming #gamedev #indiedev #blender #videogames

@arystique.bsky.socialSep 9, 2026, 4:37 AM

The Psychic tower is right outside of the throne room however the players will need to find a way to distract Baron bear before they go destroy it due to the speed difference between the players and Baron bear
#penguin #programing #gamedesign #godot #gaming #gamedev #indiedev #blender #videogames

@arystique.bsky.socialSep 9, 2026, 4:32 AM

2nd floor, This is the throne room and where the players will meet Baron Bear. only two doors will be unlocked at first and they are the two doors that are at the top of the throne room (and stairs are all open)

#penguin #programing #gamedesign #godot #gaming #gamedev #indiedev #blender #videogames

@arystique.bsky.socialSep 9, 2026, 2:30 AM

Redesigned the first floor it has secret doors at the $'s and should allow the destruction of a Psychic tower faster if you are speed running! my cat is screaming for attention so i'm going to go play with him

#penguin #programing #gamedesign #godot #gaming #gamedev #indiedev #blender #videogames

@arystique.bsky.socialSep 9, 2026, 1:21 AM

Rebuilding the Keep in my penguin game gave me the chance to redraw the maps and solve an issue i had where there was a room I wanted the players to see but couldnt find a way to get them too it naturally

#penguin #programing #gamedesign #godot #gaming #gamedev #indiedev #blender #videogames

@arystique.bsky.socialSep 8, 2026, 8:03 PM

K took a nap as i wasn't sure how to fix the Keep and its non-euclidean hungry walls so i asked around and found a solution when I woke up.... But i need to remake the entire keep for a 3rd time -_-
#penguin #programing #gamedesign #godot #gaming #gamedev #indiedev #blender #videogames

@arystique.bsky.socialSep 8, 2026, 1:04 PM

just found out I am a whole version behind on blender -_- this is what i get for jumping to and from 3D modeling every couple of months

apparently it updated to 5.2LTS in July
#penguin #programing #gamedesign #godot #gaming #gamedev #indiedev #blender #videogames

@arystique.bsky.socialSep 8, 2026, 10:54 AM

Jumping doesn't help. -_-

#penguin #programing #gamedesign #godot #gaming #gamedev #indiedev #blender #videogames

@arystique.bsky.socialSep 8, 2026, 10:37 AM

New issue found...
The Basement walls hunger for anything that touch them...

#penguin #programing #gamedesign #godot #gaming #gamedev #indiedev #blender #videogames

@arystique.bsky.socialSep 8, 2026, 10:06 AM

had to work on some things for the past few days so thats why I haven't been able to update my penguin game. ATM i'm hitting my head against the wall trying to think of what to work on next
#penguin #programing #gamedesign #godot #gaming #gamedev #indiedev #blender #videogames

@arystique.bsky.socialSep 8, 2026, 10:04 AM

It also fucked with the floors and was why i was phasing through them @blender.org I have learned my lesson to never use the solidify modifier again -_- (or until i actually understand it lmao)

#penguin #programing #gamedesign #godot #gaming #gamedev #indiedev #blender #videogames

Before Fixing the Solidify modifierAfter Fixing the Solidify modifier
@dotmh.devSep 3, 2026, 2:45 PM

Oh yeah @microsoft.com have announced that we will get Union types in #CSharp in 15, that is a massive deal. As someone who writes a lot of #typescript not having union types in C# is a pain.

www.theregister.com/devops/2026/...

#Development #programing #dotnet @developer.microsoft.com @dot.net