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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-10 20:13:24 EDT

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@kurolink78.bsky.socialSep 20, 2026, 6:28 PM

For day 1354 of coding; to better handle menus, I am currently working on integrating the pause menu into the object handling pop-up menus

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 19, 2026, 8:17 PM

For day 1353 of coding, I am working on having the held item return to its slot upon leaving the menu. I would need to look into the code runtime order because it doesn't appear to be working

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 18, 2026, 8:04 PM

For day 1352 of coding, I made sure that the player can see the items being moved

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2 #gamemaker #gamemaking

@jestermariobro.bsky.socialSep 18, 2026, 1:46 AM

Stargazer reveal trailer

Something I've been working on for awhile now!
Hope y'all like it!
www.youtube.com/watch?v=eCje...
#indiegame #gamedev #gamemakerstudio2 #gm2

@kurolink78.bsky.socialSep 17, 2026, 9:33 AM

For day 1350 of yesterday's coding, I added a cursor for the inventory menu
For day 1351 today, I made it possible to move items around in the inventory menu

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 15, 2026, 9:30 PM

For day 1349 of coding, I got a display going for the player's inventory menu

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #CodingLife #codingisfun #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

@kurolink78.bsky.socialSep 15, 2026, 3:53 AM

For day 1348 of coding, I have made sure the switches to the menu display states happen once instead of consistently checking states

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 14, 2026, 3:14 AM

For day 1347 of coding, I have made the storage menu GUI display into a state to be called on. So far it's working, but I'll need to refine the state changes for better efficiency

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 12, 2026, 9:43 PM

For day 1346 of coding, I've started working on a menu to look and move the player's on-hand inventory

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

@kurolink78.bsky.socialSep 11, 2026, 9:43 PM

For day 1345 of coding, I've been working on how the inventory items will appear while being moved around. It's not done quite yet

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@mutraex.bsky.socialSep 11, 2026, 4:01 PM

Update for #BeastsofMystery

just finished one of Skunk Ape's command normals. 6M (➡️+M) a standing low attack that can be used to mix up players expecting to block 5H

#FGC
#IndieGameDev
#indiegames
#GameMakerStudio2
#indiedev
#fightinggame
#cryptid
#cryptids
#cryptozoology
#FGCPulse
🕹💪

@kurolink78.bsky.socialSep 10, 2026, 8:37 PM

For day 1344 of coding, I've updated the debug display of hp. I've also made sure that hp doesn't go below 0

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

@kurolink78.bsky.socialSep 9, 2026, 9:09 PM

For day 1343 of coding, the enemy collisions now decrease the player's HP

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2 #gamemaker #gamemaking

@kurolink78.bsky.socialSep 9, 2026, 3:49 AM

For day 1342 of coding, I put in a basic health counter for the player. I haven't made any interactions with it yet; and it's only visible in debug so far

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 7, 2026, 9:38 PM

For day 1341 of coding, I made sure the select cursor always starts at the first slot when accessing the storage chests

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio2

@kurolink78.bsky.socialSep 7, 2026, 3:23 AM

For day 1340 of coding, I placed a code to wipe the storage on game end. This will fix the the issue of items remaining in storage on restart

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner ##coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 5, 2026, 8:35 PM

For day 1339 of coding; through some more testing, I've found that resetting the game didn't clear out the boxes. I need to figure out why that is

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

@kurolink78.bsky.socialSep 3, 2026, 3:44 AM

For day 1336 of coding, I fixed the error and was able to place the item in storage. I just now need to have the item visible in storage

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2