Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-12 04:31:30 EDT

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@zet23t.mastodon.gamedev.place.ap.brid.gySep 8, 2026, 9:01 PM

I just published my first news update on Steam for my game - I honestly forgot about this Steam feature πŸ™ˆ
https://store.steampowered.com/news/app/3959370/view/678508690826856836

#gamedev #indiedev #solodev #raylib

@zet23t.bsky.socialSep 8, 2026, 9:01 PM

I just published my first news update on Steam for my game - I honestly forgot about this Steam feature πŸ™ˆ
store.steampowered.c...

#gamedev #indiedev #solodev #raylib

@zet23t.mastodon.gamedev.place.ap.brid.gySep 8, 2026, 6:31 PM

Several new instructions and modes to make more complex puzzles run smoother:
* A turbo mode allows the bot to execute up to 16 non-moving instructions per turn
* The sensor can be configured to check multiple directions
* New: Conditional calls+returns

#gamedev #indiedev #solodev #raylib

@zet23t.bsky.socialSep 8, 2026, 6:31 PM

Several new instructions and modes to make more complex puzzles run smoother:
* A turbo mode allows the bot to execute up to 16 non-moving instructions per turn
* The sensor can be configured to check multiple directions
* New: Conditional calls+returns

#gamedev #indiedev #solodev #raylib

@farbs.orgSep 8, 2026, 1:41 PM

The tech underpinning this port is the wonderful #RayLib, on top of which I've jammed a custom lua integration and everything I need to run a Meandering Thread of Execution.

I love the Meandering Thread model, and if you're curious you can learn about it here:
mastodon.social/@Farbs/11267...

@g1ngercat.bsky.socialSep 7, 2026, 5:24 PM

Making own physics requires a lot of bug fixing and adjusting - wastes a lot of time. So decided to try #reactphysics3d. It looks like success!
#game #indie #indiegamedev #gamedev #gameengine #raylib #indiedev #shooter #linux #firstperson #fps #programming #indiegame #customengine

@mikecrichlow.bsky.socialSep 7, 2026, 3:14 AM

Mockup of the Pause Menu for my game. FEEDBACK WELCOME! Now's the time seeing that it's just a png at this point. LOL #art #γƒ‰γƒƒγƒˆη΅΅ #γ‚€γƒ©γ‚Ήγƒˆ #γƒ”γ‚―γ‚»γƒ«γ‚’γƒΌγƒˆ #gamedev #indiedev #pixelart #platformer #mockup #wip #odin #raylib #gameart

@zet23t.mastodon.gamedev.place.ap.brid.gySep 6, 2026, 8:39 PM

Particle systems can define now to spawn on the ground, enabling these water splash effect from the rain.

Captures my current mood quiet well.

#gamedev #indiedev #solodev #raylib

@zet23t.bsky.socialSep 6, 2026, 8:39 PM

Particle systems can define now to spawn on the ground, enabling these water splash effect from the rain.

Captures my current mood quiet well.

#gamedev #indiedev #solodev #raylib

@zet23t.mastodon.gamedev.place.ap.brid.gySep 6, 2026, 6:36 PM

No programming process is complete without some form of copy and paste. This context menu should close this gap.

#gamedev #indiedev #solodev #raylib

A grid-based editor interface is shown with a context menu open over empty numbered rows and lettered columns a–e. The menu options read Copy, Paste, Delete, and Shift, with a submenu listing Entire program, Selected + below, and Selected + above; playback controls and a 3.0x speed indicator appear at the top.
@zet23t.bsky.socialSep 6, 2026, 6:36 PM

No programming process is complete without some form of copy and paste. This context menu should close this gap.

#gamedev #indiedev #solodev #raylib

A grid-based editor interface is shown with a context menu open over empty numbered rows and lettered columns a–e. The menu options read Copy, Paste, Delete, and Shift, with a submenu listing Entire program, Selected + below, and Selected + above; playback controls and a 3.0x speed indicator appear at the top.
@raysan5.bsky.socialSep 5, 2026, 6:54 PM

hi! Just released rGuiIcons v4.0!!! πŸ”₯

Create 16x16 icons or fonts or tilesets for your 1-bit games! πŸ’―

Use it online or download! 1 file, 1MB, 2K locs! Made with #raylib and #raygui!

Free and open-source! Get it now! ❀️‍

raylibtech.itch.io/rguiicons

@zet23t.mastodon.gamedev.place.ap.brid.gySep 5, 2026, 5:51 PM

Just testing the elevated conveyor belt system. Next: Testing out if bridges over conveyors work.

#gamedev #indiedev #solodev #raylib

@zet23t.bsky.socialSep 5, 2026, 5:51 PM

Just testing the elevated conveyor belt system. Next: Testing out if bridges over conveyors work.

#gamedev #indiedev #solodev #raylib

@zet23t.mastodon.gamedev.place.ap.brid.gySep 4, 2026, 2:28 PM

Was about time to make conveyor belts work at different height levels...

#gamedev #indiedev #solodev #raylib

@zet23t.bsky.socialSep 4, 2026, 2:28 PM

Was about time to make conveyor belts work at different height levels...

#gamedev #indiedev #solodev #raylib

@zet23t.mastodon.gamedev.place.ap.brid.gySep 3, 2026, 3:04 PM

Weeee, new tile types. I need a few more still...
#gamedev #indiedev #solodev #raylib

@zet23t.bsky.socialSep 3, 2026, 3:04 PM

Weeee, new tile types. I need a few more still...
#gamedev #indiedev #solodev #raylib