Grilled Cheese

ExploreLog inSign up
Terms of UsePrivacy PolicyCommunity StandardsHelpGet the app

Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-10 01:38:52 EDT

Explore

PostsPeople
LatestRanked
Load more
@singulism.bsky.socialOct 9, 2026, 8:22 PM

Bevy 0.20 Launches with Solari Upgrades, Metal Support and WESL

#Bevy #Rust #GameEngine

https://singulism.com/en/2026-10-09-bevy-0-20-release/

@projectmammut.bsky.socialOct 9, 2026, 4:54 PM

Version 0.8.7 is now avaliable.

Lots of bug fixes and and improvements to workflow.
Visual code editor now in beta.
Feedback on missing folders.
backend work for upcoming features.

www.projectmammut.com

#gamedev #indiegames #narrative #gameengine #indiegames #vn
#vndev #visualnovel #indiedev

@hexagonnico.eurosky.socialOct 9, 2026, 8:56 AM

Since the topic of changing game engine because of their use of AI is hot again, may I interest you in making your own engine?

#gamedev #indiedev #gameengine #gameenginedev

@lucagge.bsky.socialOct 9, 2026, 4:56 AM

⬇️ #TomeRGE makes your life simpler.

As a #gameengine it offers:

✅ Classic #leveleditor for #indiedev
✅ Modular map building #gamedev
✅ #Procedural generation for #solodev or big projects

Everything is guided and dealt with through simple, intuitive tools that don't leave you guessing.

@g1ngercat.bsky.socialOct 8, 2026, 12:48 PM

Teleports, bridges, tunnels...

#game #indie #indiegamedev #gamedev #gameengine #raylib #indiedev #shooter #linux #firstperson #fps #programming #indiegame #customengine

@tprrt.bsky.socialOct 8, 2026, 11:37 AM

How I built a 500-bullet pool inside a 64-entity ECS with no malloc(), and found Vulkan bugs while testing.

tprrt.tupi.fr/one-entity-m...

#gamedev #gameengine #gba #indiedev

@lucagge.bsky.socialOct 8, 2026, 8:14 AM

#TomeRGE got even more powerful 👀

Why? 👇

The "building block" style interaction brings power and simplicity, but one of the #gameengine goals is to bring #indiedev and #gamedev people from Beginner to Independent.
That means custom code must be allowed - and so, it is!
🔝🔝🔝

@pterosoft.bsky.socialOct 6, 2026, 4:02 PM

Ancient Egypt running in Ptero-Engine, our custom game engine built at Pterosoft Studio.

More Ptero-Engine showcases coming soon.
www.youtube.com/watch?v=m2da...
#gamedev #indiegamdev #gameengine #rendering #graphicsprogramming #raytracing

@artestomellivoura.bsky.socialOct 5, 2026, 10:24 PM

EPIC GAMES: MORE THAN JUST A GAME STORE 🎮

#EpicGames #Fortnite #UnrealEngine #EpicGamesStore #Gaming #VideoGames #GameDevelopment #GameEngine #PCGaming #FreeGames #GameDevelopers #DigitalGaming #GamingTechnology #CreatorEconomy #Technology

@lucagge.bsky.socialOct 5, 2026, 10:25 AM

Looks like #TomeRGE new architecture's is finished and the new face of the #gameengine is under construction. 👷‍♂️

#gamedev and #indiedev people won't have to wait too long before finally starting to see some content and examples! Yay!

@unreachedlands.bsky.socialOct 5, 2026, 8:42 AM

I bought #rpgmakerxp

For what? I don`t know!

#gameengine #rpgmaker #jrpg

@thennequin.bsky.socialOct 4, 2026, 10:33 PM

Integrating portals into gameplay, supporting the player and rigidbodies! 🌀
Still a few bugs (the hardest ones) to fix, but it's starting to be really fun! 🚀
#gamedev #gameengine #indiedev #physics

@jamesyarwood.bsky.socialOct 4, 2026, 9:09 PM

Inbetween other life events, I've been continuing work on the engine's interop generator. It's come a long way. Now auto-generates wrapper methods, string interop and pointer translation/casting where needed.

#gameengine #interop #indiedev #gamedev

@projectmammut.bsky.socialOct 3, 2026, 10:56 PM

Last progress pic before bed.
I think I am about %75 of the way where I need to be to be happy with how it works.

This is half of the script in the template project. I want to replicate 100% of that script.

#gamedev #indiegames #narrative #gameengine #indiegames #vn
#vndev #visualnovel #indiedev

@projectmammut.bsky.socialOct 3, 2026, 7:37 PM

Writing the code editor has been very challenging, there are lots of weird edge cases that need fixing, and I am sure you all will find a lot more.
In the end it doesn't need to be perfect, just do 95% of tasks
#gamedev #indiegames #narrative #gameengine #indiegames #vn
#vndev #visualnovel #indiedev

@rulysolarbun.bsky.socialOct 3, 2026, 8:52 AM

Game engine update! New features include a time/day-night cycle system, beautiful God Rays, multiple water systems, save/load, and various particle effects. Many are ready to use without coding, while systems like time and save/load can be built with simple Logic Nodes.

#gameengine #GameDev

@projectmammut.bsky.socialOct 2, 2026, 9:13 AM

I have been working on the visual code editor,
It's coming along at a good pace.
There are a bunch of outlier cases that I need to catch and I also need to do a UX pass to make it more useable.

#gamedev #indiegames #narrative #gameengine #indiegames #vn
#vndev #visualnovel #indiedev

@ccmdev.bsky.socialOct 2, 2026, 8:59 AM

The Chisel engine is out? Wow he really released it today.
chiselengine.com
#source #gameengine #chiselsdk

@g1ngercat.bsky.socialOct 1, 2026, 4:59 PM

Some moment of my game from jarn jam g1ngercat.itch.io/unlikelyhero...
#game #indie #indiegamedev #gamedev #gameengine #raylib #indiedev #linux #programming #indiegame #customengine #gamejam #jernjam

@fullybugged.bsky.socialOct 1, 2026, 2:12 PM

...(2/2). If you appreciate clean C/C++ architecture, data-driven design, zero runtime overhead, and instant iteration loops, Orx provides an unmatched set of features that big commercial engines simply cannot replicate due to their size and legacy bloat.

#gamedev #gameengine #OpenSource #foss