Using math to put footsteps according to terrain. #indiegame #gamedev #lowpoly #lowpoly3d
Working on player housing. This is one made with Mudrock for the foudnation and walls, Frywood for the door and window frames and Skystall windows. #indiegame #gamedev #threejs #lowpoly3d #mmorpg (lite)
Found a solution to slow mounts without making the NPCs in the game too fast (and deadly). Player move speed combines with pet speed to be faster than both individually. #indiegame #gamedev #solodev #threejs #lowpoly3d
Made some more tweaks to the procgen engine today. #indiegame #gamedev #lowpoly3d #mmorpg (lite) #threejs
Dev update: Exploring a few procedurally generated areas in the game. Made some tweaks. #gamedev #indiegame #threejs #mmorpg(lite) #lowpoly
Recording weapon slashing, polygon shedding, and creature sounds with my humble setup. Trying to keep SFX low and not get too annoying quickly. #indiegame #gamedev #threejs #lowpoly3d
Replaced some of the sound effects for the game. Now borderline ASMR throughout. #lowpoly #lowpoly3d #indiegame #gamedev #gamedevelopment #asmr
"Everything" is now destructible. Quite fun to smash things. It is server authoritative so your trail of destruction should be visible to all players. PS. Did a rebrand of the game to YayPoly! #indiegame #gamedev #lowpoly #threejs
