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SUPERJUMP

@superjumpmagazine.com

335 Following2.6k Followers

Multi-award-winning creative collective. Purveyors of wonder, imagination, and insight from the world of video games.

➡️ https://www.superjumpmagazine.com
📺 https://www.youtube.com/@superjumpmag

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@superjumpmagazine.comOct 11, 2026, 2:00 PM

"No JRPG I've ever played has said as much in as few words as Shin Megami Tensei Strange Journey." Story by Nathan Kelly.

@superjumpmagazine.comOct 8, 2026, 11:47 AM

We spent a whole morning playing Nintendo Switch Sports Resort recently. And boy, are we happy to return to Wuhu Island!

Story by @kuribojim.bsky.social.

#Nintendo #NintendoSwitch2 #NintendoSwitchSportsResort #SwitchSportsResort

@superjumpmagazine.comOct 7, 2026, 2:00 PM

"The second I got the prototype in my hands, all my concerns about the bulk, heft, and ergonomic awkwardness were immediately forgotten." Story by Jared McCarty.

@superjumpmagazine.comOct 6, 2026, 7:15 AM

Happy birthday!

@superjumpmagazine.comOct 6, 2026, 7:06 AM

On the meaning of video game interaction and its emerging collision with generative AI. Story by Shun Takata.

@superjumpmagazine.comOct 5, 2026, 2:00 PM

Finding financing for development and the use of AI tools are among the most vexing issues for indie developers. Story by Andrew Johnston.

@superjumpmagazine.comOct 3, 2026, 3:00 PM

Our team is back with more hidden gems. In this edition, we feature the Cursed series, Shadow and Ink, Wizorb, and Pooyan. Story by Josh Bycer, Priya Sridhar, Ben Rowan, and Terence A.

@superjumpmagazine.comOct 1, 2026, 3:00 PM

"The takeaway is that developers need to know and understand their audiences." Story by Andrew Johnston.

@superjumpmagazine.comSep 29, 2026, 3:00 PM

"The coolest part of Obakeidoro 2 is how much freedom it gives you to customize your games." Story by Jared McCarty.

@superjumpmagazine.comSep 27, 2026, 3:00 PM

SUPERJUMP's resident indie expert is back with his annual opus. Part 1 discusses who wins, who loses, and why. Story by Andrew Johnston.

@superjumpmagazine.comSep 25, 2026, 3:00 PM

Our team is on the ground at PAX West to sample as much indie gaming goodness as they can. Story by Jared McCarty.

@superjumpmagazine.comSep 22, 2026, 3:00 PM

"A game doesn't have to let us do everything for our choices to matter." Story by Amara Doshi.

@superjumpmagazine.comSep 21, 2026, 1:30 AM

SUPERJUMP interviews Leon Richardson about Rangers of A Broken World, gaining inspiration from Canada, and why hope is important. Interview by Benjamin Macready.

@superjumpmagazine.comSep 19, 2026, 3:00 PM

The original Mystery Dungeon is back with a Classic HD remaster. Story by Jahanzewb Khan.

@superjumpmagazine.comSep 17, 2026, 3:00 PM

"All I could think was how I wanted to chase my friends' laughter into the light." Story by Rachel Alm.

@superjumpmagazine.comSep 8, 2026, 4:22 AM

#SplatoonRaiders is so much more than a mere spin-off. It requires #Splatoon veterans to unlearn and adjust some long-standing habits.

Story by @kuribojim.bsky.social.

@superjumpmagazine.comSep 5, 2026, 3:00 PM

"Denshattack! might be the biggest surprise of the year."

Review by Brandon R. Chinn.

➡️ https://www.superjumpmagazine.com/denshattack-an-off-the-rails-review/

@superjumpmagazine.comSep 4, 2026, 8:22 AM

The game industry is reaching a critical inflection point, where two radically different philosophies are doing battle.

Story by Shun Takata.

➡️ https://www.superjumpmagazine.com/why-nintendo-is-still-a-toy-maker/

@superjumpmagazine.comSep 3, 2026, 3:53 PM

Our team is back with more hidden gems. In this edition, we feature Phantom 2040, Soukyuu Gurentai, and Sky Destroyer.

Story by Josh Bycer, Ben Rowan, and Terence A.

➡️ https://www.superjumpmagazine.com/hidden-gems-of-game-design-vol-51/

@superjumpmagazine.comAug 31, 2026, 11:40 AM

Here's what our team at SUPERJUMP is playing!

Story by Bryan Finck, Hazare Renne-Glover, Jahanzeb Khan, Nathan Kelly, and Ben Rowan.

➡️ https://www.superjumpmagazine.com/now-playing-at-superjump-issue-43/

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