All about the Elite and Frontier games from the 1980s and 1990s, plus a bit of astronomy.
frontierastro.co.uk
https://x.com/FrontierAstro
I've just finished watching the F1 from Singapore. As ever, tyres are the main issue as well 🙄

@frontierastro.bsky.social
All about the Elite and Frontier games from the 1980s and 1990s, plus a bit of astronomy.
frontierastro.co.uk
https://x.com/FrontierAstro
I've just finished watching the F1 from Singapore. As ever, tyres are the main issue as well 🙄
The colour scheme of the loading screen in Amstrad Elite varied according to which version of the game you were playing. Tape - black space, blue engine plumes Disc - blue space, cyan plumes French/German - black space, orange plumes Impress your friends with this fact today!
Elite for the MSX computer was an excellent but overlooked version of the game. It had a colourful display and fast-moving graphics, albeit quite lo-res. A full complement of ships plus five absorbing missions all combined to make this the 7th best version of Elite of all time!
Next time you see The Pleiades this winter, pay attention to the star circled in the photo. This is Pleione, a Thargoid forward base, despite being infected with an INRA mycoid in 3252. The location of the alien home world remains unknown, but Pleione is too close for comfort! 😧
The only version of Frontier I can suggest getting the 3D models from is FFED3D-AJ, where each ship is represented by a old style .X file and skin in the Models folder. No idea about FE2, unfortunately.
Frontier Elite optimistically judged the separation between Alpha and Proxima Centauri to be around 900AU. Elite Dangerous is much more accurate at 13,000AU, which is why flying to Hutton Orbital is such a tedious trip compared to Eden Station. Remember to pack your sandwiches!
Depends how long it's been there though! 🤢
It was odd that The Micro User magazine published a guide to playing Elite in January 1986, 16 months after the game was released. However Elite for the BBC Master did hit the shops later that year. It was nice to see some new Elite art, rather than the usual Philip Castle image.
Unsurprisingly, #Commodore64 owners were desperate to play #Elite on their machine, having witnessed it on the #BBCMicro and #AcornElectron. In 1985, their prayers were answered and the game was a massive hit everywhere. #AmstradCPC and #Spectrum versions soon followed.
Back in 1984, this was probably the most exciting moment in computer games up to that point - when the first mission was triggered in #BBCElite. Suddenly you felt much more important, as Her Majesty's Space Navy was giving *you* a secret mission to carry out! Happy days...
Back in 1993, it was quite novel to see animated adverts within computer games, although in #FrontierElite2 they were for fictitious products.
I can't imagine what Crater Juice tastes like, but apparently in the summer of 3200 the only way to drink it is Ice Cold 🥤🙂
A significant birthday for #Elite this year - the game is now 42 years old. Definitely the answer to Life, The Universe and Everything! The #MostlyHarmless combat ranking is another connection to Douglas Adams' #HHGTTG. I wonder what he would have made of #EliteDangerous?
I don't remember Wee Shuggy at all. Memory must be going! 😲
I don't want #Commodore64 owners to feel left out, and #C64Elite was in many ways better than the Spectrum version, especially the graphics. Anyway, it was another portal to the amazing world of #Elite for many kids in the UK and beyond, and the 4th best version of Elite ever!
Diso-Leesti sounds a bit risky to me 😲
For many 80s kids, this was their introduction to #Elite, when #SpectrumElite was released by Firebird in 1985. Whether you were playing it safe by taking agricultural goods to Zaonce, or smuggling narcotics to Riedquat for huge profits, this was #EliteDangerous 40+ years ago!
Look closely at these images from the #CommodoreAmiga and #AtariST versions of #Elite in 1988. Notice much difference? They're virtually identical games developed by Mr Micro. Fine games though they were, 5 years later #FrontierElite2 came along and rewrote the space sim genre.
I loved some of the competitor names in Revs: Max Throttle, Slim Chance, Gloria Slap 😅 I was rubbish at the game though...
#Elite was hugely popular in the USA as well as the UK and Europe, and the two obvious machines to release it on were the #Commodore64 in 1985 and #AppleII in 1986. Both were excellent conversions and sold well. #Commodore64Elite was especially well done by the original authors.