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Radiant Sword

@radiantsword.bsky.social

100 Following841 Followers

Indie retro strategy RPG that was, unfortunately, canceled.

I'm now a free agent game artist & generalist developer, looking for new dev opportunities! You can find my portfolio here: https://trashanimalsanctuary.com/portfolio. DM me if interested!

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@radiantsword.bsky.socialSep 22, 2026, 8:45 PM

Oh hell yeah, this looks awesome! I can't wait to hear all the good stuff you'll cook up for this one Rei :D

@radiantsword.bsky.socialSep 16, 2026, 5:57 PM

Although development on Radiant Sword has ended, you can still download the level selector and try out the unfinished game! There's a lot of polished (albeit buggy) content to try. Give it a look! squeakmouse.itch.io/radiant-sword (Windows build only atm, but working to fix that!)

@radiantsword.bsky.socialSep 14, 2026, 3:27 PM

Thank you, Eddie! It means a lot coming from you. What you and Matthias accomplished on Chained Echoes was unbelievable, and I'll always carry your art as an inspiration.

@radiantsword.bsky.socialSep 14, 2026, 3:24 PM

I was so fond of the mix of instrumentation Rei chose for this piece. Audio identity for the game started to coalesce very quickly after he wrote it. The mix of eclectic world instrumentation, using both symphonic and folk elements, was so on point!

@reikitakaze.bsky.socialSep 9, 2026, 8:08 PMReposted by @radiantsword.bsky.social

The intro sequence theme, “Night Mission,” I composed for Radiant Sword @radiantsword.bsky.social, featuring leitmotifs from the main theme and the theme of Animus, a religious supernatural force with demonic and dominating qualities. #JRPG #soundtrack #OST #indiedev

@radiantsword.bsky.socialSep 3, 2026, 6:10 PM

I mean, it's a great game! But... yeah, I was a compulsive replayer for a long time. It made me understand old games very well (and they have some underappreciated techniques that would slot really well into contemporary design!), but it was also very limiting.

@radiantsword.bsky.socialSep 3, 2026, 3:17 PM

I definitely wouldn't want to discourage anyone from making retro games, if that's what they're passionate about! For me, I needed to realize that I should have used my love of 1997 to make something *really new.* But FFT and Xenogears are incredible. They'll never stop being inspirations.

@radiantsword.bsky.socialSep 3, 2026, 3:13 PM

I'm glad to hear that resonated with you. From one dev to another, good luck with everything you make!

@radiantsword.bsky.socialSep 3, 2026, 3:11 PM

Thank you so much for all the kind words! 💖

@radiantsword.bsky.socialSep 3, 2026, 3:10 PM

I was actually at Anthrocon this year, I had an amazing time! If you can make it again next year, we should totally hang out. :D

@radiantsword.bsky.socialSep 2, 2026, 9:40 PM

Thank you so much for understanding! I know there will be more game dev in my future, and even though the ending of RS was bittersweet, it will pave the way for better things.

@radiantsword.bsky.socialSep 2, 2026, 9:10 PM

Thank you so much! 💖

@radiantsword.bsky.socialSep 2, 2026, 8:36 PM

Thanks Tim, I really do appreciate it. I'll be okay, just likely a lot of upheaval in my immediate future.

@radiantsword.bsky.socialSep 2, 2026, 8:28 PM

In the meantime, this turn of events leaves me looking for new opportunities in game dev. I'd greatly appreciate if you share the postmortem with whoever you can. And if you're a dev who liked what you saw from Radiant Sword previews or the demo, hit me up! Thanks for all your support, Elly

@radiantsword.bsky.socialSep 2, 2026, 8:27 PM

I want to extend my thanks to Rei Kitakaze, the extremely talented composer who was making original music for Radiant Sword before its cancellation. Give him a holler if your game wants music with JRPG DNA - he has been incredible to work with! x.com/KitakazeRei

@radiantsword.bsky.socialSep 2, 2026, 8:27 PM

For everyone who was looking forward to Radiant Sword, I'm very sorry I couldn't make it to the finish line. This game meant so much to me. I'm happy to answer any questions you have about it via DMs.

@radiantsword.bsky.socialSep 2, 2026, 8:27 PM

Although it will likely never be finished, I decided to share a level selector for the game on itch. It's buggy and full of placeholder audio, but you can use it to play quite a bit of the game, in any order you choose. Please take a look! squeakmouse.itch.io/radiant-sword

@radiantsword.bsky.socialSep 2, 2026, 8:26 PM

Hi, everyone! It's been a while since the last update. Unfortunately, I have a sad announcement to make.

Development on Radiant Sword has been suspended indefinitely. You can read more about the situation here: trashanimalsanctuary.com/goodbye-radi...

@radiantsword.bsky.socialMay 14, 2026, 3:26 PM

Thanks for hosting #turnbasedthursday!

I'm Elly, and I'm making Radiant Sword, an isometric strategy RPG inspired by Final Fantasy Tactics and Xenogears. It's retro-inspired gameplay with modern QOL and pace. Hoping to have a demo ready to for Steam Nextfest next year! #jrpg #indiedev #tacticsrpg

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@radiantsword.bsky.socialMay 12, 2026, 9:49 PM

Stealth Arts is a kit that requires the actor to hide first. If you can pull it off, you can do way more than just sneak attack. :D But being detected while hidden knocks your turn order way back, so it's pretty high-stakes. #tacticsrpg #jrpg #indiedev

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