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Two Black Cats

@twoblackcats.jp

34 Following528 Followers

😺 Creators of MD Engine 😺 Converting modern games to retro consoles. 日本語OK

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@deafplayer.bsky.socialOct 9, 2026, 5:15 PMReposted by @twoblackcats.jp

MD Engine logo splash screen animation test

Custom logo and animation by me

(MD Engine by: @twoblackcats.jp)

#segagenesis #megadrive #gamedev

@twoblackcats.jpOct 9, 2026, 12:32 AM

Look at this amazing video @coobsoft.bsky.social shared on our Discord!

All done with MD Engine based on our top-down template!!

#mdengine #megadrive

@twoblackcats.jpOct 6, 2026, 2:52 AMReposted by @twoblackcats.jp

We have been developing a few more templates for version 1.1.0 that should release this week!

This is one of them, line wave support for the background layers!

#megadrive #mdengine #gamedev #homebrew

@twoblackcats.jpOct 6, 2026, 2:52 AM

We have been developing a few more templates for version 1.1.0 that should release this week!

This is one of them, line wave support for the background layers!

#megadrive #mdengine #gamedev #homebrew

@twoblackcats.jpSep 28, 2026, 5:56 PM

1.0.9 is out! the extra projectles should be available now

@twoblackcats.jpSep 28, 2026, 5:18 PM

Version 1.0.9 released for Windows, macOS & Linux! (both Steam & our own site).

You can read more about the changes here:
twoblackcatsgames.com/blog/version...

Thank you very much!

@sealcd.bsky.socialSep 25, 2026, 9:26 PMReposted by @twoblackcats.jp

Finally advanced to making some gameplay with MD ENGINE!

@sealcd.bsky.socialSep 26, 2026, 12:03 AMReposted by @twoblackcats.jp

With the power of both GB Studio and MD Engine, i can reboot the Seal Save! series! Because i want to.

@twoblackcats.jpSep 25, 2026, 11:15 PM

I just finished wrapping up the 16-projectile types at the same time focused test :3

@twoblackcats.jpSep 25, 2026, 7:52 PM

Noted on all feedback! I was working the projectile extension before, just didnt finished it, so I will finish it with 16 max for now, and I will check on the rotation options as well, unsure if for 1.0.9 or after, but I will push the projectile increase to 1.0.9 prob this weekend :)

@twoblackcats.jpSep 25, 2026, 7:36 PM

I was thinking of adding a setting in Max. Elements section, 5 as the minimum/default. what would be the suggestion for the maximum?

@sealcd.bsky.socialSep 24, 2026, 11:36 PMReposted by @twoblackcats.jp

Yeah, just experimenting with MD Engine just for fun.

@twoblackcats.jpSep 25, 2026, 6:44 PM

Do you think it would be useful to allow this to be extended the same way you can extend others in Max. Elements section?

@sealcd.bsky.socialSep 22, 2026, 12:40 AMReposted by @twoblackcats.jp

EPIC SEAL. But imagine it on the Sega Genesis (thanks to MD ENGINE).

@sealcd.bsky.socialSep 21, 2026, 9:34 PMReposted by @twoblackcats.jp

Went on to try more of the MD Engine and did some updates to the title screen! It finally plays music! (Man, there's a bunch i gotta learn now!)

@twoblackcats.jpSep 21, 2026, 11:19 PM

やった!!よかったです!

@twoblackcats.jpSep 21, 2026, 11:18 PM

You can change the dialogue box size in the Layout tab for the "Show Text" event. You can set its width/height and X/Y position too so the letters inside apper more or less to the right/down

@twoblackcats.jpSep 21, 2026, 8:16 PM

バージョン1.0.8では、日本語の名前に関する問題を修正しました。

@twoblackcats.jpSep 21, 2026, 8:10 PM

Yeah, I think we need better tutorials for that. We have been solving some of the last few major problems, and we want to focus on creating more detailed and updated tutorials

@twoblackcats.jpSep 21, 2026, 8:09 PM

Version 1.0.8 released for Windows, macOS & Linux! (both Steam & our own site)

You can read more about the changes here:
twoblackcatsgames.com/blog/version...

Thank you very much!

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