Award-winning indie game dev // Sucker for Love // Chromatose //
chronic shitposter
Wishlist: https://store.steampowered.com/app/1003900/CHROMATOSE/?utm_source=BS

@akabaka.bsky.social
Award-winning indie game dev // Sucker for Love // Chromatose //
chronic shitposter
Wishlist: https://store.steampowered.com/app/1003900/CHROMATOSE/?utm_source=BS
Today is the last 24 hours to get a Hheily makeship plushie!
It's a limited run, so catch this star before she leaves the solar system foreverβ
Yessssssss
Some big news.
The roads are quiet. For now.
Tune into the @cozyafterdarkshow.bsky.social at 2PM ET.
"Hey, I liked Slay the Princess. This visual novel game looks kinda like that. I should play it :))" I WASN'T READY. I WASN'T READY. I WAS 100% NOT READY IN THE SLIGHTEST.
Get yours!
And just like that, the Hheily plushies fully funded a week early, so if you want one, it's guaranteed at this point! Thank you very much for all of your support, these plushes are the coolest thing to come out of making these games, eternally grateful we get to keep making them
Some inside basball for people who like statistics Date to Die For was 94% positive on steam by ~2 to 3 weeks after launch. And it stayed there for two. years. That 94% has haunted me like the Tell Tale Heart. I know its just a label for a 1% increase, but feels good, man. Feels good.
π§ THE DEAD ARE RISING π§
We are LIVE for Sucker for Love: Crush Landing! The third in the series by @akabaka.bsky.social, and inspired by my favorite Lovecraftian story!
Can @ghouliesquad.bsky.social and I smooch the pretty rock lady before all of reality unravels around us?
After two long years, Granny Goat finally got her flowers today πππ Date to Die For is overwhelmingly positive!Thank you, so much, to everyone who's played, and to our wonderful cast and development team who brought so much life into the voices, music, and art π
After two long years, Granny Goat finally got her flowers today πππ Date to Die For is overwhelmingly positive!Thank you, so much, to everyone who's played, and to our wonderful cast and development team who brought so much life into the voices, music, and art π
No, i just ordered a lot of her plushies >.>
Rhok'zan has arrrrrrived
πππππ
Also! If you want a Hheily plushie, the campaign is going on now for a limited time! Only a few days left to get yourself the Color Out of Space, in soft squishable form:
www.makeship.com/products/hhe...
"Ride or die, make your choice"
I'm sorry
11 days left, till she's gone forever π
www.makeship.com/products/hhe...
bet you could grab her if ur fast
I got through that first week by having someone I trust to read through the initial reviews and pull actionable feedback and summarized how people were liking it. Would look for someone in your life who can deliver critical feedback gently, but also won't hide the negatives.
But once you get past the first day of release, the anticipation of being judged is actually way way worse than it actually happening. 90% will come from an honest place. If you look past the delivery, even the negative reviews usually have fair criticism at the core. last 10% are just funny.
Before my first game- not well, my dude, not well. Very much felt like how you feel now. After my first game- going through the experience actually made it a lot better to deal with emotionally. Gives you a tougher outer shell that will protect you as you keep going.