Today is the launch of Minecraft Dungeons II! Big congratulations to the teams that made this happen! Jump in at 10:00 CEST (in about 90 minutes)!
Jens Bergensten
@jebox.bsky.social
CCO at Mojang
Thank you, one of our ambitions is to make it feel like it's from the "home of Minecraft"
Haha, thanks. I always try to keep my part short because I know I'm between you and the good stuff π
It was such an incredible live!! I even made plushies of the Illager Council to celebrate!!!
Hope you all enjoyed Minecraft Live! From Dungeons to Vanilla to theme parks and beyond, the teams have put their hearts and minds into creating exciting times ahead for all of us π
ζεζδ»½δΌε¨δΈζ΅·εΎ δΈε¨γ
My wife is running and I'm supporting
I'm hoping you all look forward to Minecraft Live tomorrow! Meanwhile, where in the world...
Maybe, I'll mention this to the team.
Yes
Sounds poetic! Interesting observation, and yes, something to counter the wither effect would be interesting!
I asked about this. There is a small weight to it, but mostly it's because there is more music so it gets more random.
I stopped developing features a few years ago. The problem is that I don't have time to follow up on feedback and bug reports to see the features through. I'm still involved in everything that happens, but at "higher altitude".
Of course spam is always annoying, but we need to hear the opinions of the community. However, "fix Bedrock" is not enough direction, feedback needs to be more specific.
Of course I have played it! I haven't beaten it from start to finish, though. I'm waiting to do that when it's out for real.
I turn off vibrant visuals because I like the old-school look of things. It's just about taste.
We went through many different prototypes of the crafter. Building and constructing things is the game and I don't want to design away the game.
Hello
No, I haven't played it yet
I think this is a question for @ljudsandra.bsky.social
