On the other hand, after spending a couple of weeks playing around with these fun little web prototypes, you start to calm down a bit. Yeah, they’re cool.
#Gamedev #Prototype #WastelandCourier #PostApocalypse #Freelancer

On the other hand, after spending a couple of weeks playing around with these fun little web prototypes, you start to calm down a bit. Yeah, they’re cool.
#Gamedev #Prototype #WastelandCourier #PostApocalypse #Freelancer
As I mentioned, it’s hard to release anything or develop consistently while I’m this overloaded, but I can still improve my marketing tools and learn how to use them.
#Gamedev #Prototype #WastelandCourier #PostApocalypse #Freelancer
It’s so great when you can quickly get a dynamic, visual result. So far, this is the best prototype I’ve made in years.
#Gamedev #Prototype #WastelandCourier #PostApocalypse #Freelancer
And still, I can’t manage to post daily updates yet. I don’t understand why. I finally have content, and a full-fledged system for working with it efficiently.
#Gamedev #Prototype #WastelandCourier #PostApocalypse #Freelancer
What a time to be alive. You can take old concept docs and prototype them in no time. I worked on this concept over five years ago, and in a week I managed to put together a hovercar with cubes and basic trading.
#Gamedev #Prototype #WastelandCourier #PostApocalypse #Freelancer
What a time to be alive. You can take old concept docs and prototype them in no time. I worked on this concept over five years ago, and in a week I managed to put together a hovercar with cubes and basic trading.
#Gamedev #Prototype #WastelandCourier #PostApocalypse #Freelancer