Grilled Cheese

ExploreLog inSign up
Terms of UsePrivacy PolicyCommunity StandardsHelpGet the app

Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-10 01:38:52 EDT

Explore

PostsPeople
LatestRanked
@starsigndev.bsky.socialOct 7, 2026, 10:11 AM

Upgraded NegativePlus' path finder to work across multiple levels of navigation. #gamedev #indiedev #virtual3D #pathfinder

@starsigndev.bsky.socialOct 7, 2026, 8:52 AM

Update project manager/build system. You can select all you see in image 1, and also updated settings app to include all engine settings. This means your users can select settings without needing you to provide a settings GUI. #gamedev #indiedev #virtual3D #buildsystem

@starsigndev.bsky.socialOct 6, 2026, 4:19 PM

Ok implemented full settings gui for NegativePlus. All made real by Virtual3D's EngineSettings class, so it's really just a matter of hooking a gui up to it. #gamedev #indiedev #virtual3D #settings

@starsigndev.bsky.socialOct 5, 2026, 3:47 PM

NegativePlus - Save/Load system demo. youtu.be/pudKUUzAu1g?... via @YouTube #gamedev #indiedev #virtual3D

@starsigndev.bsky.socialOct 5, 2026, 12:42 PM

here's the new gameplay video for negativeplus, uploaded wrong file earlier. #gamedev #indiedev #virtual3D #negativeplus youtu.be/ZOyD_IohGYU

@starsigndev.bsky.socialOct 5, 2026, 5:30 AM

Added path finding feature. just hit q and it shows you a correct path(Avoiding things in the way.) #gamedev #indiedev #virtual3D

@starsigndev.bsky.socialOct 5, 2026, 4:43 AM

To show you the power of Virtual3D Editor plugins, here is the quest editor for NegativePlus. The entire code of it is within the negativeplus project, making full use of Virtual3D's GUI. #gamedev #indiedev #virtual3D

@starsigndev.bsky.socialOct 4, 2026, 4:10 PM

Added compass and quest markers. #gamedev #indiedev #virtual3D #compass

@starsigndev.bsky.socialOct 4, 2026, 3:30 PM

Making good progress with NegativePlus, the game I'm making using Virtual3D. #gamedev #indiedev #virtual3D #negativeplus

@starsigndev.bsky.socialOct 4, 2026, 11:02 AM

Renamed 'Folders't to 'Layers' and improved it's functionality and look. #gamedev #indiedev #virtual3D #layers

@starsigndev.bsky.socialOct 4, 2026, 10:41 AM

Virtual3D - V1.0.4 Update released. - Virtual3D 3D Engine&Editor
starsigndev.itch.io/virtual3d/de... #gamedev #indiedev #virtual3D #update

@starsigndev.bsky.socialOct 4, 2026, 9:18 AM

Added a fairly useful context menu for the scene view. #gamedev #indiedev #virtual3D Also added 'icon' strip of useful features when mouse is near current node.

@starsigndev.bsky.socialOct 4, 2026, 8:14 AM

Implement full dynamic+light map interaction. i.e a dynamic cube(the white one you see) can cast shadows on the light mapped meshes(all the rest), in real time. So you can now have both types in a scene. #gamedev #indiedev #virtual3D Improved rt shadows too.

@starsigndev.bsky.socialOct 3, 2026, 12:39 PM

Been updating the light mapper. here is a few test images, just a simple test scene. Uses the editor/engines new "Jobs" system, so the ui remains fully responsive even if encoding a 8k lightmap. #gamedev #indiedev #virtual3D #lightmapper

@starsigndev.bsky.socialOct 3, 2026, 10:50 AM

Implemented multi-threaded graph logic and render system. Both are engine setting's options. Yesterday morning this scene was running at 90fps, it is now running at over 280fps. Lots of other renderer improvements to, not just multi-threading. #virtual3d #gamedev #indiedev

@starsigndev.bsky.socialOct 2, 2026, 2:02 PM

Virtual3D - NegativePlus carrying demo youtu.be/cgkS3MtPLd0?... via
@YouTube
#virtual3D #gamedev #indiedev

@starsigndev.bsky.socialOct 2, 2026, 6:10 AM

Added a very cool new feature, "Visibility scan" - This scans the scene the editor camera is seeing, and replaces the full scene graph tree with just these nodes, until you cancel it.(via gui or V key) #gamedev #indiedev #virtual3D see image 1, tree is full scene. 2 - vis scan

@starsigndev.bsky.socialOct 1, 2026, 12:34 PM

NegativePlus - Item test youtu.be/JqSVaRlB_zg?... via @YouTube #gamedev #indiedev #virtual3D

@starsigndev.bsky.socialSep 30, 2026, 2:58 PM

NegativePlus - Inventory test youtu.be/vHfOKeY0p0g?... via
@YouTube
#gamedev #indiedev #virtual3D #ui

@starsigndev.bsky.socialSep 30, 2026, 10:15 AM

Updated our site with a new video section. Now our videos link directly to our youtube copies, no downloads or local streaming required. Looks nicer too. #gamedev #indiedev #virtual3D starsignal.pages.dev

Load more