One derailment became a traffic jam.
Then we caused another derailment.
Excellent progress.
Railyard Diaries 10 ๐

One derailment became a traffic jam.
Then we caused another derailment.
Excellent progress.
Railyard Diaries 10 ๐
Why did the train stop?
Turns out it wasn't broken. It was the block.
In Model Trains, we're building railway blocks and signals into the simulation so trains know when to stop and when they can keep moving.
What railway system should we tackle next?
What actually makes a train formation work?
In Model Trains, we're trying to make that more than just a visual check.
Coupling, braking, traction and the relationships between carriages all matter.
What would you want the game to catch when you're building a train?
We saw Die Another Day and apparently took notes. ๐๐