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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-10 01:38:52 EDT

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@jettelly.bsky.socialOct 10, 2026, 8:01 AM

CarthageaDev made this paintable grass shader in Unity, with procedural dithering and small details that scatter as you paint. ๐Ÿƒ

More: www.reddit.com/r/Unity3D/co...

Into Unity shaders? This might help
jettelly.com/bundles/unit...

#unity3d #gamedev #shaders #technicalart

@jettelly.bsky.socialOct 10, 2026, 6:01 AM

Want better VFX in your Godot game? ๐ŸŒ€ Get over 600 pages on shaders and particles for 2D, UI, and 3D.

jettelly.com/bundles/godo...

#godot #vfx #gamedev #technicalart

@jettelly.bsky.socialOct 9, 2026, 2:03 PM

Each shot actually cuts a hole through the wall mesh in real time. ๐Ÿ”ซ

See how it works with ManifoldCSG in Unity: jettelly.com/blog/shootin...

#unity3d #technicalart #gamedev #indiedev

@jettelly.bsky.socialOct 9, 2026, 12:03 PM

We made this mobile-friendly gem shader without ray tracing. ๐Ÿ’Ž The full breakdown is included in The Unity Shaders Bible! jettelly.com/store/the-un...

#unity3d #shaders #gamedev #technicalart

@lemmolab.bsky.socialOct 9, 2026, 11:46 AM

Really excited to see my #cyberpunk vehicle assets featured in Epic Games Inside Unreal video about MegaLights
It's awesome to see my work being used in an official Unreal Engine showcase

#UnrealEngine #UE5 #TechnicalArt #GameArt #AvailableOnFab #3DArt #Automotive #ConceptDesign #VehicleArtist

@jettelly.bsky.socialOct 9, 2026, 6:01 AM

No ray tracing here! This gemstone shader fakes depth and reflections in Godot. ๐Ÿ’Ž

Want to make shaders and VFX like this? โœจ
jettelly.com/bundles/godo...

#godotengine #vfx #gamedev #technicalart

@jettelly.bsky.socialOct 8, 2026, 2:02 PM

Silk & Sorrowโ€™s trees and trash piles look 3D, but theyโ€™re really stacks of 2D sprites in Godot. ๐ŸŒฒ

See how the illusion works:
jettelly.com/blog/the-2d-...

#godot #gamedev #technicalart #indiedev

@jettelly.bsky.socialOct 8, 2026, 12:03 PM

Want to create shaders like this in Godot? ๐Ÿ‘๏ธ The Godot Shaders Bible can help! โœจ jettelly.com/store/the-go...

#godot #shaders #gamedev #technicalart

@jettelly.bsky.socialOct 7, 2026, 6:03 PM

This Unreal VFX steals the worldโ€™s color before the beam fires. โšก

See how it was made:
jettelly.com/blog/a-color...

#unrealengine #gamedev #vfx #technicalart

@jettelly.bsky.socialOct 7, 2026, 2:03 PM

menacing_butter is giving Silk & Sorrow a lot more depth using only 2D sprites in Godot. Weโ€™ll share a closer look at how it works soon. ๐Ÿ‘€

More: www.reddit.com/r/godot/comm...

#godot #gamedev #indiedev #technicalart

@jettelly.bsky.socialOct 7, 2026, 10:01 AM

Zhan068 took the feedback from their previous post and reworked this water shader in Godot. The difference speaks for itself. ๐ŸŒŠ

More: www.reddit.com/r/godot/comm...

Into Godot shaders and VFX? We cover both here:
jettelly.com/bundles/godo...

#godot #gamedev #vfx #technicalart

@jettelly.bsky.socialOct 7, 2026, 6:01 AM

Shader Graph shapes the water, then a few particles finish the splash. ๐ŸŒŠ The full effect is included in The Unity Shaders Bible.

jettelly.com/store/the-un...

#unity3d #vfx #gamedev #technicalart

@jettelly.bsky.socialOct 6, 2026, 10:01 AM

AlogiHotTake fixed the Y-sorting issues in this 2D Godot game with a hidden 3D layer. Pretty clever. ๐Ÿ‘€

More: www.reddit.com/r/godot/comm...

#godot #gamedev #technicalart #indiedev

@jettelly.bsky.socialOct 6, 2026, 6:01 AM

A few layers are enough to create this Ghibli-style water in Unity. ๐ŸŒŠ Hereโ€™s a quick breakdown.

Want to go deeper into Unity shaders?
jettelly.com/bundles/unit...

#unity3d #gamedev #vfx #technicalart