CarthageaDev made this paintable grass shader in Unity, with procedural dithering and small details that scatter as you paint. ๐
More: www.reddit.com/r/Unity3D/co...
Into Unity shaders? This might help
jettelly.com/bundles/unit...

CarthageaDev made this paintable grass shader in Unity, with procedural dithering and small details that scatter as you paint. ๐
More: www.reddit.com/r/Unity3D/co...
Into Unity shaders? This might help
jettelly.com/bundles/unit...
Want better VFX in your Godot game? ๐ Get over 600 pages on shaders and particles for 2D, UI, and 3D.
Each shot actually cuts a hole through the wall mesh in real time. ๐ซ
See how it works with ManifoldCSG in Unity: jettelly.com/blog/shootin...
We made this mobile-friendly gem shader without ray tracing. ๐ The full breakdown is included in The Unity Shaders Bible! jettelly.com/store/the-un...
Really excited to see my #cyberpunk vehicle assets featured in Epic Games Inside Unreal video about MegaLights
It's awesome to see my work being used in an official Unreal Engine showcase
#UnrealEngine #UE5 #TechnicalArt #GameArt #AvailableOnFab #3DArt #Automotive #ConceptDesign #VehicleArtist
No ray tracing here! This gemstone shader fakes depth and reflections in Godot. ๐
Want to make shaders and VFX like this? โจ
jettelly.com/bundles/godo...
Silk & Sorrowโs trees and trash piles look 3D, but theyโre really stacks of 2D sprites in Godot. ๐ฒ
See how the illusion works:
jettelly.com/blog/the-2d-...
Want to create shaders like this in Godot? ๐๏ธ The Godot Shaders Bible can help! โจ jettelly.com/store/the-go...
This Unreal VFX steals the worldโs color before the beam fires. โก
See how it was made:
jettelly.com/blog/a-color...
menacing_butter is giving Silk & Sorrow a lot more depth using only 2D sprites in Godot. Weโll share a closer look at how it works soon. ๐
Zhan068 took the feedback from their previous post and reworked this water shader in Godot. The difference speaks for itself. ๐
More: www.reddit.com/r/godot/comm...
Into Godot shaders and VFX? We cover both here:
jettelly.com/bundles/godo...
Shader Graph shapes the water, then a few particles finish the splash. ๐ The full effect is included in The Unity Shaders Bible.
AlogiHotTake fixed the Y-sorting issues in this 2D Godot game with a hidden 3D layer. Pretty clever. ๐
A few layers are enough to create this Ghibli-style water in Unity. ๐ Hereโs a quick breakdown.
Want to go deeper into Unity shaders?
jettelly.com/bundles/unit...