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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-10 01:38:52 EDT

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@gedespi.bsky.socialOct 10, 2026, 9:39 AM

GeDesPi The AI Artist
https://cstu.io/747885
#gedespi7 #AIart #ArtificialIntelligenceArt
#WallArt #TechArt #FutureArt
#DigitalArt #AIcreative
#SmartArt #InnovationArt #ArtTech

@10258678.bsky.socialOct 10, 2026, 1:05 AM

Aside from the eye flare, this eye shader also features iris parallax and a procedural eye shine effect.
#gameDev #indieDev #soloDev #realTimeVFX #techArt #u3d #vrchat

@zerinlabs.bsky.socialOct 10, 2026, 12:52 AM

⚙️ Game Dev Hack: Need cheap wind for foliage? Paint branch tips with Vertex Colors (Red channel). In Unity Shader Graph, multiply your wind sine wave by the Red vertex color. Roots stay still, leaves sway! 🍃🌬️ #techart #unitytips #indiedev

@medalhellway.bsky.socialOct 9, 2026, 8:02 PM

Just released Normal Map Generator v1.0! A fast, multi-threaded C# tool for game devs & 3D artists to turn any texture into a clean normal map.

Check it out on medalhellway.itch.io/nmg-normal-m...

#gamedev #indiedev #3d #3dart #techart #3dmodeling #tools #solodev #tools #horror

@vfxapprentice.bsky.socialOct 9, 2026, 7:01 PM

When you look at your own VFX for weeks, you become blind to repetition. You miss the consistent momentum, or the meshes that give you away.
We just published a breakdown featuring real feedback loops on student work from Sjors de Laat. www.vfxapprentice.com/blog/vfx-por...
#VFX #GameDev #TechArt

@twodollartools.bsky.socialOct 9, 2026, 5:20 PM

Outliner for Autodesk Maya: Maya's own icons and keys, plus the jobs Maya leaves to a script.

Select a hierarchy by type, constrain from the right-click, strip one node's reference edits, and theme every line.

A $2 tdToolKit add-on.
twodollartools.com/tool-outliner.html

#AutodeskMaya #techart

@rrosenritter.bsky.socialOct 9, 2026, 2:53 PM

1 step vs 16 steps. Each step asks the moon's shadow map whether it can see that point, and blue-noise jitter plus a blur turn the stairs into smooth light. 0.14 ms on a laptop GTX 1650 Ti, Unity 6 URP.

How many steps would you have guessed? #gamedev #techart #unity3d

@10258678.bsky.socialOct 9, 2026, 2:43 PM

Working with AI -- Vol.36
How is the surface dust kickup effect caused by a shockwave rendered?
The answer is in the video below 👇

#gameDev #indieDev #soloDev #realTimeVFX #techArt #u3d

@gedespi.bsky.socialOct 9, 2026, 1:44 PM

GeDesPi The AI Artist
https://cstu.io/1d35be
#gedespi7 #AIart #ArtificialIntelligenceArt
#WallArt #TechArt #FutureArt
#DigitalArt #AIcreative
#SmartArt #InnovationArt #ArtTech

@gedespi.bsky.socialOct 9, 2026, 9:39 AM

GeDesPi The AI Artist
https://cstu.io/1d35be
#gedespi7 #AIart #ArtificialIntelligenceArt
#WallArt #TechArt #FutureArt
#DigitalArt #AIcreative
#SmartArt #InnovationArt #ArtTech

@teufelsilvan.bsky.socialOct 9, 2026, 9:00 AM

Werbung · PCB-Kunst Wandkachel 'Forever Entangled' verschlungene Ringe Gold/Schwarz

PCB-Kunstkachel (52x52 mm) mit zwei verschlungenen Ringen aus goldenem Kupfer (ENIG…

#pcbart #circuitboard #techart #pcb #geekgift #cyberpunk
https://www.ebay.de/itm/398227114170
Anbieter: Simulated Flow UG

Werbung · PCB-Kunst Wandkachel 'Forever Entangled' verschlungene Ringe Gold/Schwarz

PCB-Kunstkachel (52x52 mm) mit zwei verschlungenen Ringen aus goldenem Kupfer (ENIG…

#pcbart #circuitboard #techart #pcb #geekgift #cyberpunk
https://www.ebay.de/itm/398227114170
Anbieter: Simul
@quicktimeevents.bsky.socialOct 9, 2026, 8:23 AM

Gaëthan Bercet du studio Rebel Pixel @rebelpixel.fr nous expliquera que ce n’est pas si compliqué de créer son propre rendu 3D dans Unreal Engine 5.

𝗚𝗮𝗺𝗲 𝗖𝗿𝗮𝗳𝘁 - 𝗟𝘆𝗼𝗻
🎫 Réservation (gratuite) conseillée :
www.helloasso.com/associations...

#gamecraftlyon #gamedev #gamedeveloper #techart

@10258678.bsky.socialOct 9, 2026, 12:56 AM

An anime eye shader with eye flare.
#gameDev #indieDev #soloDev #realTimeVFX #techArt #u3d #vrchat
Link in the replies👇

@zerinlabs.bsky.socialOct 8, 2026, 10:10 PM

⚙️ Game Dev Hack: Fading objects blocking the camera? Don't use Transparent materials! Use a Dither node in an Opaque Shader Graph. You get a clean screen-door fade, zero depth sorting bugs, and no overdraw cost. 🌲👻 #unitytips #techart

@rafasc-gamedev.bsky.socialOct 8, 2026, 3:23 PM

This whole effect is ONE material 🤯 Here's how it works, node by node. #UE5 #techart #gamedev

@10258678.bsky.socialOct 8, 2026, 2:35 PM

Working with AI -- Vol.35
After rounds of communication and iteration with Gemini, we now have a shockwave shader that features a Wilson cloud deforming upon surface reflection, as well as a dust-kickup effect when it sweeps across object surfaces.
#gameDev #indieDev #soloDev #realTimeVFX #techArt

@twodollartools.bsky.socialOct 8, 2026, 2:16 PM

Keep the shelves you already have in Autodesk Maya. Import them as they are, with icons, commands and right-click menus.

Then drag buttons into place, fold them into sections and color each one.

In the $2 tdToolKit base package.
twodollartools.com/tool-shelf.html

#AutodeskMaya #techart

@rrosenritter.bsky.socialOct 8, 2026, 2:12 PM

The sails cut real moonlight on every frame. The light shafts are raymarched through the shadow map, with fog and a film print on top: 2.5 ms a frame at 1080p on a laptop GTX 1650 Ti. Unity 6 URP, code and a Windows build: github.com/matbcontrol/Nitrate #gamedev #techart #unity3d

@gedespi.bsky.socialOct 8, 2026, 1:44 PM

GeDesPi The AI Artist
https://cstu.io/c1cdd5
#gedespi7 #AIart #ArtificialIntelligenceArt
#WallArt #TechArt #FutureArt
#DigitalArt #AIcreative
#SmartArt #InnovationArt #ArtTech

@gedespi.bsky.socialOct 8, 2026, 9:39 AM

GeDesPi The AI Artist
https://cstu.io/c1cdd5
#gedespi7 #AIart #ArtificialIntelligenceArt
#WallArt #TechArt #FutureArt
#DigitalArt #AIcreative
#SmartArt #InnovationArt #ArtTech

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