Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-12 04:31:30 EDT

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@coffeek-studio.bsky.socialOct 11, 2026, 1:31 PM

We rebuilt the battles.

Puppets break apart mid-fight. Broken parts fall to the board, and anyone can pick them up: yours or the enemy's.

A tactics game of stealing parts.

(WIP) #indiedev #gamedev #Stonebloom

@coffeek-studio.bsky.socialOct 10, 2026, 1:31 PM

#ScreenshotSaturday

Eight materials now: wood, bamboo, stone, tin, crystal, porcelain, felt, leather.

Same puppet, eight crafts.

(WIP) #indiedev #gamedev #Stonebloom

@coffeek-studio.bsky.socialOct 9, 2026, 1:31 PM

Defeated enemies drop their parts.

A pillar of light marks a fresh drop. A golden sparkle means something rare.

Pick it up, bolt it on, keep going.

(WIP) Wishlist: store.steampowered.com/app/5155840
#indiedev #roguelite #Stonebloom

@coffeek-studio.bsky.socialOct 7, 2026, 1:30 PM

"Stonebloom": once every thousand years, the stone itself blooms.

That's the legend, anyway.

This is the story of the long winter before it does.

(WIP) #indiedev #gamedev #Stonebloom

@coffeek-studio.bsky.socialOct 5, 2026, 1:30 PM

How should a magic puppet look?

We stopped picking "themes" and asked: how would a craftsperson work this material?

Wood: carved grooves, pegs
Stone: chisel marks, glowing seams
Crystal: cut facets
Felt: stitches, button eyes

store.steampowered.com/app/5155840
#indiedev #Stonebloom

@coffeek-studio.bsky.socialOct 4, 2026, 1:30 PM

Three necks, three heads, one very confused puppet.

Every part you attach changes how it fights. Read the body, and you know how it'll hit you.

Wishlist: store.steampowered.com/app/5155840
#indiedev #gamedev #Stonebloom

@coffeek-studio.bsky.socialOct 3, 2026, 1:30 PM

#ScreenshotSaturday

Five puppets, identical stats. Carved wood, chiselled stone, cut crystal, felt, and one patchwork mix.

In Stonebloom the body IS the build. A longer neck reaches higher, more legs keep you standing.

(WIP) #indiedev #gamedev #Stonebloom