beautiful wall mural wip by @tianes.bsky.social - honky and his circus of merriment
#leveldesign #sourceengine #gamedev #gmod #source #hammer #mapping

beautiful wall mural wip by @tianes.bsky.social - honky and his circus of merriment
#leveldesign #sourceengine #gamedev #gmod #source #hammer #mapping
ambience.
more assets (by @fryingdutchman.bsky.social!) starting to replace all of my sloppy proxy meshes (as i very slowly work on finishing up the map)
#leveldesign #sourceengine #gamedev #gmod #source #hammer #mapping
hello honky
#leveldesign #sourceengine #gamedev #gmod #source #hammer #mapping
i deleted a room one of our hoovers were in so now they're friends
#leveldesign #sourceengine #gamedev #gmod #source #hammer #mapping
I should probably post some screenshots of the map i've been working on so here
i procrastinated a proof of concept... back to actually working on the layout lol
#leveldesign #sourceengine #gamedev #gmod #source #hammer #mapping
i love creating zoos/developer maps as testbeds and having an individual map for everyone working on the project who needs one really helps people iterate quickly on designs/ideas in-game
#leveldesign #sourceengine #gamedev #gmod #source #hammer #mapping
for all those interested in #sourceengine #leveldesign there's a cool blog on tumblr called BSPTourist and its so epic
Gonna post more about my 24 hour TTT jam map 'Prolegomenon'
This was a map made for Garry's Mod TTT in 24 hours for a jam between friends. Its not the best map - the map file is very messy.
messing around with creating a blacklight effect without using colour correction or other post-processing in source, getting fairly close
maybe im procrastinating a little bit..
#leveldesign #sourceengine #gamedev #gmod #source #hammer #mapping
today i made a map for garry's mod to quickly test surface properties in-game
will be useful for my project since it will allow us to quickly pop into the engine and mess around with props and their materials
might be useful for some
#garrysmod #sourceengine #leveldesign #halflife #valve #gamedev
doesn't look too great now, but put together a modular kit in hammer to be able to slam out iterations on an interior soft play set/jungle
will be tight to get it in for the test this evening but easy to iterate design now
#leveldesign #sourceengine #gamedev #gmod #source #hammer #mapping #source
since its #screenshotsaturday i thought I'd what i have so far with my in-development gmod map. i should be done with the layout today after taking my time with it. will be doing a playtest with friends to iterate tomorrow.
#leveldesign #sourceengine #gamedev #gmod #source #hammer #mapping #source
@fryingdutchman.bsky.social providing more exceptional 3D assets
#leveldesign #sourceengine #gamedev #gmod #source #hammer #mapping #source #3d
it doesn't make much sense, but while designing the theatre i decided it would be much more interesting to play in if the stage area were on a different vertical plane to the rest of the eatery
hopefully it will be epic
#leveldesign #sourceengine #gamedev #gmod #source #hammer #mapping #source
I didn't get much done today but @fryingdutchman.bsky.social made some epic handheld play pals to be scattered around the map
#leveldesign #sourceengine #gamedev #gmod #source #hammer #mapping #source
slow progress today but having fun so im winning
#leveldesign #sourceengine #gamedev #gmod #source #hammer #mapping #source
always been unsettling how eyes follow you in hammer