After months of development, Mastering Compute Shaders in Unity 6 is finally finished! 278 pages.
If you are interested in learning the fundamentals of compute shaders in Unity 6, check it out ➡️ jettelly.com/store/master...

After months of development, Mastering Compute Shaders in Unity 6 is finally finished! 278 pages.
If you are interested in learning the fundamentals of compute shaders in Unity 6, check it out ➡️ jettelly.com/store/master...
The Goo Fields are poppin at this time at night
#skeleton #psx #indiedev #skeletonsnap #unity #shadergraph
I created this pixel bleed shader to add a little more character to Flipping Phantom, where brighter colors occasionally bleed into a darker pixel.
I am not sure how I feel about it.
So here is a video comparing scene with and without it. I'd love to hear what people prefer!