#gamedev #screenshotsaturdays Been a while since the look of the game properly firmed up. It hasn't changed in a while at this point, though, aside from occasional corrections and tweaks; so I think it's settled through January.

#gamedev #screenshotsaturdays Been a while since the look of the game properly firmed up. It hasn't changed in a while at this point, though, aside from occasional corrections and tweaks; so I think it's settled through January.
Coming shoon - follow for updates :) (would link steam page but its being reviewed......
#gamedev #screenshotsaturdays Human Era - rivers are a combination of a spline-driven mesh with heavy materials work, and liberal use of my terrain stamping system for carving out the channel and painting the river bed.
Rapids and deep canyon areas are an emergent property of the system.
I ❤️ splishy splashies! 💦🌊🫧🥤🥤
#gamedev #indiedev #screenshotsaturdays #superdevday
Ufufufu.... 🤤🤤
#superdevday #screenshotsaturdays #indiedev #gamedev