If combat at level 20 takes 45 minutes just to resolve basic math and passive modifiers, the system has collapsed under its own weight. Keep your loops tight.
What's the highest level you've actually played to?

If combat at level 20 takes 45 minutes just to resolve basic math and passive modifiers, the system has collapsed under its own weight. Keep your loops tight.
What's the highest level you've actually played to?
Stop designing mechanics with zero risk, zero resource tax, and zero downside. That isn't a choice—it's a tax on the GM. Real strategy lives in trade-offs.
What forces painful choices for you?
You got what you wanted.
Now look at what it cost.
(More on Tuesday.)
#noir #ttrpg #rpgmechanics #indierpg #gamefound