Hey #FollowFriday, in #RadioArctica you’re on board an orbital station gazing at Earth below — the most realistic orbital view in gaming. Sunrises, haze, storms — full weather simulation and auroras coming soon. #indiegame #horrorgame #indiedev

Hey #FollowFriday, in #RadioArctica you’re on board an orbital station gazing at Earth below — the most realistic orbital view in gaming. Sunrises, haze, storms — full weather simulation and auroras coming soon. #indiegame #horrorgame #indiedev
Fellow gamedevs, when is it ok to call yourself a game designer? I've positioned myself as a narrative designer; but with all the work on #RadioArctica which is actual game design, maybe it’s time to amend my title. Or, should I wait until the Steam page? The demo? The release? Where is that line?
#RadioArctica just a month ago vs now (and that’s just the look, under the hood changes are immense).
#indiegame #horrorgame #indiedev
Putting together #RadioArctica’s Steam page today 😉
#indiedev
Enjoying the aurora view? You might have to reconsider after you learn what it really means in #RadioArctica.
In 2063’s Arctic, it’s not that cold anymore, but you have to dress sensibly anyway. Some references for Nic and Leda’s outfits:
#RadioArctica #horrorgame #indiegame #indiedev
Pick your Earth from space flavour:
#RadioArctica #indiegame #indiedev
#RadioArctica’s main action happens in the voiced chat. But we won’t settle for a flat screen, so here’s a concept of your cabin in orbit: monitor the screens and enjoy the view of Earth below while the comms window is closed.
#indiedev #horrorgame #indiegame
The station management screen in #RadioArctica is shaping up nicely: when you’re not busy helping Nic and Leda survive, you’ll have to tale care of yourself to avoid falling from orbit.
#horrorgame #indiegame #indiedev