I added the meter animation during scoring in Rabanaz.

I added the meter animation during scoring in Rabanaz.
Some elements of the long-play are coming together now. There is a way, somehow, to unlock spectre tubes, which then grant a further reward if you fulfill their quest.
(Panel for selection is a placeholder graphic.)
Added a "burning" chip tarnish. When scored this increases the heat. This happens when using Frank to modify chips. Likely some boss will appear later that does it as well.
Graphic is placeholder.
I found that there was a lot of dead-space in the display, so I extended the chip array to be bigger. This should help bring the chips front-and-center.