I uhh... Don't think that worked properly.
#screenshotsaturday #gamedev #indiegame #indiedev #pixelart #devlog #probomtine

I uhh... Don't think that worked properly.
#screenshotsaturday #gamedev #indiegame #indiedev #pixelart #devlog #probomtine
Wonderful news superstars!
I've sorted out my PC issues and development is back on at a steady pace. While I couldn't recover the most recent project build, I've been quickly updating a backup from last month and am almost caught up! #gamedev #indiegame #indiedev #pixelart #devlog #probomtine
Recently I've been working on adding unique sound effects for each character when they're talking during cutscenes! Here's a small showcase of a cutscene with the new audio! ๐๐๐
#screenshotsaturday #gamedev #indiegame #indiedev #pixelart #devlog #probomtine
Be sure to mind the crystals, they're pretty sharp.
Huh... I wonder what they were up to?
#screenshotsaturday #gamedev #indiegame #indiedev #pixelart #devlog #probomtine
Sooo glad I took some time to learn the nitty gritty of state machines because it makes boss development (and a bunch of other things) way easier than before.
There's still a few bugs here or there but overall phase 1 of the second boss is done.
I uhh... don't think you should be standing there little buddy.
My happy ass is in the rather awkward phase of boss development where you spend ages just constantly replaying an attack over and over again to gauge if it feels correct or not.
Anyway, hereโs another sneak peak of the Chapter 2 boss
Very small sneak peak of one of the attacks from Chapter 2's bossfight. I wonder what it could be?
#screenshotsaturday #gamedev #indiegame #indiedev #pixelart #devlog #probomtine