Shade's spine tells more stories than his dialogue.
Peepoo's been reading that lore since day one.

Shade's spine tells more stories than his dialogue.
Peepoo's been reading that lore since day one.
From one mech against another to cards that can have 50, 100 different abilities.
The complexity scale went from "nice" to "why did we do this".
But hey, chaos is our brand.
I'd trade my codebase for a clean slate. Not a rewrite. A forget.
What if the real game design was the memories we deleted along the way? (It's not, but we're committed.)